同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | 3f3f3f3f3f3f3f3f3f3f3f3f3f3fefbe83efbda6efbe82efbdb0efbe82efbdb83fefbe83efbda5efbe82efbda7efbe82e5a099efbdabefbe82efbdb3efbe82efbdbb3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3fefbe83efbda6efbe82efbdb0efbe82efbdb83fefbe83efbda5efbe82efbda7efbe82e5a099efbdabefbe82efbdb3efbe82efbdbb3f3f3f3f3f3f3f3f4e3f3f3f3f3f3f3f3f3f3f3f3fefbe83efbda6efbe82efbdb0efbe82efbdb83fefbe83efbda5efbe82efbda7efbe82e5a099efbdabefbe82efbdb3efbe82efbdbb3f3f3f3f3f3f3f3f3f3f3f | ??????????????ï¾ï½¦ï¾ï½°ï¾ï½¸?ï¾ï½¥ï¾ï½§ï¾å ォï¾ï½³ï¾ï½»????????????????????ï¾ï½¦ï¾ï½°ï¾ï½¸?ï¾ï½¥ï¾ï½§ï¾å ォï¾ï½³ï¾ï½»????????N????????????ï¾ï½¦ï¾ï½°ï¾ï½¸?ï¾ï½¥ï¾ï½§ï¾å ォï¾ï½³ï¾ï½»??????????? |
SJIS-WIN | 3f3f3f3f3f3f3f3f3f3f3f3f3f3fefbe83efbda6efbe82efbdb0efbe82efbdb83fefbe83efbda5efbe82efbda7efbe82e5a099efbdabefbe82efbdb3efbe82efbdbb3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3fefbe83efbda6efbe82efbdb0efbe82efbdb83fefbe83efbda5efbe82efbda7efbe82e5a099efbdabefbe82efbdb3efbe82efbdbb3f3f3f3f3f3f3f3f4e3f3f3f3f3f3f3f3f3f3f3f3fefbe83efbda6efbe82efbdb0efbe82efbdb83fefbe83efbda5efbe82efbda7efbe82e5a099efbdabefbe82efbdb3efbe82efbdbb3f3f3f3f3f3f3f3f3f3f3f | ????????????????スヲ?ゑスー?ゑスク???ス・?ゑスァ?ょ?呻スォ?ゑスウ?ゑスサ??????????????????????スヲ?ゑスー?ゑスク???ス・?ゑスァ?ょ?呻スォ?ゑスウ?ゑスサ????????N??????????????スヲ?ゑスー?ゑスク???ス・?ゑスァ?ょ?呻スォ?ゑスウ?ゑスサ??????????? |
EUC-JP | 3f3f3f3f3f3f3f3f3f3f3f3f3f3fefbe83efbda6efbe82efbdb0efbe82efbdb83fefbe83efbda5efbe82efbda7efbe82e5a099efbdabefbe82efbdb3efbe82efbdbb3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3fefbe83efbda6efbe82efbdb0efbe82efbdb83fefbe83efbda5efbe82efbda7efbe82e5a099efbdabefbe82efbdb3efbe82efbdbb3f3f3f3f3f3f3f3f4e3f3f3f3f3f3f3f3f3f3f3f3fefbe83efbda6efbe82efbdb0efbe82efbdb83fefbe83efbda5efbe82efbda7efbe82e5a099efbdabefbe82efbdb3efbe82efbdbb3f3f3f3f3f3f3f3f3f3f3f | ??????????????鐓?鐔??鐔逸?鐔?鐓?鐔ワ?鐔э???鐔??鐔鰹?鐔????????????????????鐓?鐔??鐔逸?鐔?鐓?鐔ワ?鐔э???鐔??鐔鰹?鐔????????N????????????鐓?鐔??鐔逸?鐔?鐓?鐔ワ?鐔э???鐔??鐔鰹?鐔??????????? |
UTF-8 | 3f3f3f3f3f3f3f3f3f3f3f3f3f3fefbe83efbda6efbe82efbdb0efbe82efbdb83fefbe83efbda5efbe82efbda7efbe82e5a099efbdabefbe82efbdb3efbe82efbdbb3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3fefbe83efbda6efbe82efbdb0efbe82efbdb83fefbe83efbda5efbe82efbda7efbe82e5a099efbdabefbe82efbdb3efbe82efbdbb3f3f3f3f3f3f3f3f4e3f3f3f3f3f3f3f3f3f3f3f3fefbe83efbda6efbe82efbdb0efbe82efbdb83fefbe83efbda5efbe82efbda7efbe82e5a099efbdabefbe82efbdb3efbe82efbdbb3f3f3f3f3f3f3f3f3f3f3f | ??????????????テヲツーツク?テ・ツァツ堙ォツウツサ????????????????????テヲツーツク?テ・ツァツ堙ォツウツサ????????N????????????テヲツーツク?テ・ツァツ堙ォツウツサ??????????? |
UHC | 3f3f3f3f3f3f3f3f3f3f3f3f3f3fefbe83efbda6efbe82efbdb0efbe82efbdb83fefbe83efbda5efbe82efbda7efbe82e5a099efbdabefbe82efbdb3efbe82efbdbb3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3fefbe83efbda6efbe82efbdb0efbe82efbdb83fefbe83efbda5efbe82efbda7efbe82e5a099efbdabefbe82efbdb3efbe82efbdbb3f3f3f3f3f3f3f3f4e3f3f3f3f3f3f3f3f3f3f3f3fefbe83efbda6efbe82efbdb0efbe82efbdb83fefbe83efbda5efbe82efbda7efbe82e5a099efbdabefbe82efbdb3efbe82efbdbb3f3f3f3f3f3f3f3f3f3f3f | ??????????????絶껓쉐絶귨쉼絶귨슛?絶껓쉈絶귨쉑絶귛젟節ワ푴節놂푴節빡???????????????????絶껓쉐絶귨쉼絶귨슛?絶껓쉈絶귨쉑絶귛젟節ワ푴節놂푴節빡???????N????????????絶껓쉐絶귨쉼絶귨슛?絶껓쉈絶귨쉑絶귛젟節ワ푴節놂푴節빡?????????? |