同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | 3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3fefbe82efbdabefbe82efbda93f3fefbe83efbdbb3fefbe82efbdab3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f613f3f3f3f3f3f743f3f3fefbe82efbdabefbe82efbda93f3fefbe83efbdbb3fefbe82efbdab3f3f3f3fefbe83efbdacefbe83efbdbb3fefbe82efbdab3f3f3f3f3f3f4e3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3fefbe82efbdabefbe82efbda93f3fefbe83efbdbb3fefbe82efbdab3f3f3f3f3f3f3f3f3f3f3f3f | ????????????????????????ï¾ï½«ï¾ï½©??ï¾ï½»?ï¾ï½«????????????????????????????????a??????t???ï¾ï½«ï¾ï½©??ï¾ï½»?ï¾ï½«????ï¾ï½¬ï¾ï½»?ï¾ï½«??????N??????????????????????ï¾ï½«ï¾ï½©??ï¾ï½»?ï¾ï½«???????????? |
SJIS-WIN | 3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3fefbe82efbdabefbe82efbda93f3fefbe83efbdbb3fefbe82efbdab3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f613f3f3f3f3f3f743f3f3fefbe82efbdabefbe82efbda93f3fefbe83efbdbb3fefbe82efbdab3f3f3f3fefbe83efbdacefbe83efbdbb3fefbe82efbdab3f3f3f3f3f3f4e3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3fefbe82efbdabefbe82efbda93f3fefbe83efbdbb3fefbe82efbdab3f3f3f3f3f3f3f3f3f3f3f3f | ?????????????????????????ゑスォ?ゑスゥ????スサ??ゑスォ????????????????????????????????a??????t????ゑスォ?ゑスゥ????スサ??ゑスォ??????スャ??スサ??ゑスォ??????N???????????????????????ゑスォ?ゑスゥ????スサ??ゑスォ???????????? |
EUC-JP | 3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3fefbe82efbdabefbe82efbda93f3fefbe83efbdbb3fefbe82efbdab3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f613f3f3f3f3f3f743f3f3fefbe82efbdabefbe82efbda93f3fefbe83efbdbb3fefbe82efbdab3f3f3f3fefbe83efbdacefbe83efbdbb3fefbe82efbdab3f3f3f3f3f3f4e3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3fefbe82efbdabefbe82efbda93f3fefbe83efbdbb3fefbe82efbdab3f3f3f3f3f3f3f3f3f3f3f3f | ????????????????????????鐓?鐔??鐔??鐓?鐔?鐓?鐔????????????????????????????????a??????t???鐓?鐔??鐔??鐓?鐔?鐓?鐔????鐓?鐔??鐔?鐓?鐔??????N??????????????????????鐓?鐔??鐔??鐓?鐔?鐓?鐔???????????? |
UTF-8 | 3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3fefbe82efbdabefbe82efbda93f3fefbe83efbdbb3fefbe82efbdab3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f613f3f3f3f3f3f743f3f3fefbe82efbdabefbe82efbda93f3fefbe83efbdbb3fefbe82efbdab3f3f3f3fefbe83efbdacefbe83efbdbb3fefbe82efbdab3f3f3f3f3f3f4e3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3fefbe82efbdabefbe82efbda93f3fefbe83efbdbb3fefbe82efbdab3f3f3f3f3f3f3f3f3f3f3f3f | ????????????????????????ツォツゥ??テサ?ツォ????????????????????????????????a??????t???ツォツゥ??テサ?ツォ????テャテサ?ツォ??????N??????????????????????ツォツゥ??テサ?ツォ???????????? |
UHC | 3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3fefbe82efbdabefbe82efbda93f3fefbe83efbdbb3fefbe82efbdab3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f613f3f3f3f3f3f743f3f3fefbe82efbdabefbe82efbda93f3fefbe83efbdbb3fefbe82efbdab3f3f3f3fefbe83efbdacefbe83efbdbb3fefbe82efbdab3f3f3f3f3f3f4e3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3f3fefbe82efbdabefbe82efbda93f3fefbe83efbdbb3fefbe82efbdab3f3f3f3f3f3f3f3f3f3f3f3f | ????????????????????????絶귨쉥絶귨쉘??絶껓슥?絶귨쉥????????????????????????????????a??????t???絶귨쉥絶귨쉘??絶껓슥?絶귨쉥????絶껓쉬絶껓슥?絶귨쉥??????N??????????????????????絶귨쉥絶귨쉘??絶껓슥?絶귨쉥???????????? |