To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ???^\{\nf???^\{\n^}Y???^\{\nf???^\{\n^}bE 0011111100111111001111110101111001011100011110110101110001101110011001100011111100111111001111110101111001011100011110110101110001101110010111100111110101011001001111110011111100111111010111100101110001111011010111000110111001100110001111110011111100111111010111100101110001111011010111000110111001011110011111010110001001000101 3f3f3f5e5c7b5c6e663f3f3f5e5c7b5c6e5e7d593f3f3f5e5c7b5c6e663f3f3f5e5c7b5c6e5e7d6245
SJIS-WIN ロ・筝^\{\nfロ・筝^\{\n^}Yロ・筝^\{\nfロ・筝^\{\n^}bE 110110111010010111100010101101100101111001011100011110110101110001101110011001101101101110100101111000101011011001011110010111000111101101011100011011100101111001111101010110011101101110100101111000101011011001011110010111000111101101011100011011100110011011011011101001011110001010110110010111100101110001111011010111000110111001011110011111010110001001000101 dba5e2b65e5c7b5c6e66dba5e2b65e5c7b5c6e5e7d59dba5e2b65e5c7b5c6e66dba5e2b65e5c7b5c6e5e7d6245
EUC-JP ロ・筝^\{\nfロ・筝^\{\n^}Yロ・筝^\{\nfロ・筝^\{\n^}bE 1000111011011011100011101010010111100100101110000101111001011100011110110101110001101110011001101000111011011011100011101010010111100100101110000101111001011100011110110101110001101110010111100111110101011001100011101101101110001110101001011110010010111000010111100101110001111011010111000110111001100110100011101101101110001110101001011110010010111000010111100101110001111011010111000110111001011110011111010110001001000101 8edb8ea5e4b85e5c7b5c6e668edb8ea5e4b85e5c7b5c6e5e7d598edb8ea5e4b85e5c7b5c6e668edb8ea5e4b85e5c7b5c6e5e7d6245
UTF-8 ロ・筝^\{\nfロ・筝^\{\n^}Yロ・筝^\{\nfロ・筝^\{\n^}bE 1110111110111110100110111110111110111101101001011110011110101101100111010101111001011100011110110101110001101110011001101110111110111110100110111110111110111101101001011110011110101101100111010101111001011100011110110101110001101110010111100111110101011001111011111011111010011011111011111011110110100101111001111010110110011101010111100101110001111011010111000110111001100110111011111011111010011011111011111011110110100101111001111010110110011101010111100101110001111011010111000110111001011110011111010110001001000101 efbe9befbda5e7ad9d5e5c7b5c6e66efbe9befbda5e7ad9d5e5c7b5c6e5e7d59efbe9befbda5e7ad9d5e5c7b5c6e66efbe9befbda5e7ad9d5e5c7b5c6e5e7d6245
UHC ???^\{\nf???^\{\n^}Y???^\{\nf???^\{\n^}bE 0011111100111111001111110101111001011100011110110101110001101110011001100011111100111111001111110101111001011100011110110101110001101110010111100111110101011001001111110011111100111111010111100101110001111011010111000110111001100110001111110011111100111111010111100101110001111011010111000110111001011110011111010110001001000101 3f3f3f5e5c7b5c6e663f3f3f5e5c7b5c6e5e7d593f3f3f5e5c7b5c6e663f3f3f5e5c7b5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)