To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ??[^n]^nf??[^n]^n^}Y??[^n]^nf??[^n]^n^}bE 0011111100111111010110110101111001101110010111010101111001101110011001100011111100111111010110110101111001101110010111010101111001101110010111100111110101011001001111110011111101011011010111100110111001011101010111100110111001100110001111110011111101011011010111100110111001011101010111100110111001011110011111010110001001000101 3f3f5b5e6e5d5e6e663f3f5b5e6e5d5e6e5e7d593f3f5b5e6e5d5e6e663f3f5b5e6e5d5e6e5e7d6245
SJIS-WIN ヤキ[^n]^nfヤキ[^n]^n^}Yヤキ[^n]^nfヤキ[^n]^n^}bE 1101010010110111010110110101111001101110010111010101111001101110011001101101010010110111010110110101111001101110010111010101111001101110010111100111110101011001110101001011011101011011010111100110111001011101010111100110111001100110110101001011011101011011010111100110111001011101010111100110111001011110011111010110001001000101 d4b75b5e6e5d5e6e66d4b75b5e6e5d5e6e5e7d59d4b75b5e6e5d5e6e66d4b75b5e6e5d5e6e5e7d6245
EUC-JP ヤキ[^n]^nfヤキ[^n]^n^}Yヤキ[^n]^nfヤキ[^n]^n^}bE 10001110110101001000111010110111010110110101111001101110010111010101111001101110011001101000111011010100100011101011011101011011010111100110111001011101010111100110111001011110011111010101100110001110110101001000111010110111010110110101111001101110010111010101111001101110011001101000111011010100100011101011011101011011010111100110111001011101010111100110111001011110011111010110001001000101 8ed48eb75b5e6e5d5e6e668ed48eb75b5e6e5d5e6e5e7d598ed48eb75b5e6e5d5e6e668ed48eb75b5e6e5d5e6e5e7d6245
UTF-8 ヤキ[^n]^nfヤキ[^n]^n^}Yヤキ[^n]^nfヤキ[^n]^n^}bE 111011111011111010010100111011111011110110110111010110110101111001101110010111010101111001101110011001101110111110111110100101001110111110111101101101110101101101011110011011100101110101011110011011100101111001111101010110011110111110111110100101001110111110111101101101110101101101011110011011100101110101011110011011100110011011101111101111101001010011101111101111011011011101011011010111100110111001011101010111100110111001011110011111010110001001000101 efbe94efbdb75b5e6e5d5e6e66efbe94efbdb75b5e6e5d5e6e5e7d59efbe94efbdb75b5e6e5d5e6e66efbe94efbdb75b5e6e5d5e6e5e7d6245
UHC ??[^n]^nf??[^n]^n^}Y??[^n]^nf??[^n]^n^}bE 0011111100111111010110110101111001101110010111010101111001101110011001100011111100111111010110110101111001101110010111010101111001101110010111100111110101011001001111110011111101011011010111100110111001011101010111100110111001100110001111110011111101011011010111100110111001011101010111100110111001011110011111010110001001000101 3f3f5b5e6e5d5e6e663f3f5b5e6e5d5e6e5e7d593f3f5b5e6e5d5e6e663f3f5b5e6e5d5e6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)