To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ?????{\nf?????{\n^}Y?????{\nf?????{\n^}bE 0011111100111111001111110011111100111111011110110101110001101110011001100011111100111111001111110011111100111111011110110101110001101110010111100111110101011001001111110011111100111111001111110011111101111011010111000110111001100110001111110011111100111111001111110011111101111011010111000110111001011110011111010110001001000101 3f3f3f3f3f7b5c6e663f3f3f3f3f7b5c6e5e7d593f3f3f3f3f7b5c6e663f3f3f3f3f7b5c6e5e7d6245
SJIS-WIN ヤュォ靉濘{\nfヤュォ靉濘{\n^}Yヤュォ靉濘{\nfヤュォ靉濘{\n^}bE 11010100101011011010101111101000110011011110000001011110011110110101110001101110011001101101010010101101101010111110100011001101111000000101111001111011010111000110111001011110011111010101100111010100101011011010101111101000110011011110000001011110011110110101110001101110011001101101010010101101101010111110100011001101111000000101111001111011010111000110111001011110011111010110001001000101 d4adabe8cde05e7b5c6e66d4adabe8cde05e7b5c6e5e7d59d4adabe8cde05e7b5c6e66d4adabe8cde05e7b5c6e5e7d6245
EUC-JP ヤュォ靉濘{\nfヤュォ靉濘{\n^}Yヤュォ靉濘{\nfヤュォ靉濘{\n^}bE 10001110110101001000111010101101100011101010101111110000110011111101111110111111011110110101110001101110011001101000111011010100100011101010110110001110101010111111000011001111110111111011111101111011010111000110111001011110011111010101100110001110110101001000111010101101100011101010101111110000110011111101111110111111011110110101110001101110011001101000111011010100100011101010110110001110101010111111000011001111110111111011111101111011010111000110111001011110011111010110001001000101 8ed48ead8eabf0cfdfbf7b5c6e668ed48ead8eabf0cfdfbf7b5c6e5e7d598ed48ead8eabf0cfdfbf7b5c6e668ed48ead8eabf0cfdfbf7b5c6e5e7d6245
UTF-8 ヤュォ靉濘{\nfヤュォ靉濘{\n^}Yヤュォ靉濘{\nfヤュォ靉濘{\n^}bE 111011111011111010010100111011111011110110101101111011111011110110101011111010011001110110001001111001101011111110011000011110110101110001101110011001101110111110111110100101001110111110111101101011011110111110111101101010111110100110011101100010011110011010111111100110000111101101011100011011100101111001111101010110011110111110111110100101001110111110111101101011011110111110111101101010111110100110011101100010011110011010111111100110000111101101011100011011100110011011101111101111101001010011101111101111011010110111101111101111011010101111101001100111011000100111100110101111111001100001111011010111000110111001011110011111010110001001000101 efbe94efbdadefbdabe99d89e6bf987b5c6e66efbe94efbdadefbdabe99d89e6bf987b5c6e5e7d59efbe94efbdadefbdabe99d89e6bf987b5c6e66efbe94efbdadefbdabe99d89e6bf987b5c6e5e7d6245
UHC ?????{\nf?????{\n^}Y?????{\nf?????{\n^}bE 0011111100111111001111110011111100111111011110110101110001101110011001100011111100111111001111110011111100111111011110110101110001101110010111100111110101011001001111110011111100111111001111110011111101111011010111000110111001100110001111110011111100111111001111110011111101111011010111000110111001011110011111010110001001000101 3f3f3f3f3f7b5c6e663f3f3f3f3f7b5c6e5e7d593f3f3f3f3f7b5c6e663f3f3f3f3f7b5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)