To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ???^\{\nf???^\{\n^}Y???^\{\nf???^\{\n^}bE 0011111100111111001111110101111001011100011110110101110001101110011001100011111100111111001111110101111001011100011110110101110001101110010111100111110101011001001111110011111100111111010111100101110001111011010111000110111001100110001111110011111100111111010111100101110001111011010111000110111001011110011111010110001001000101 3f3f3f5e5c7b5c6e663f3f3f5e5c7b5c6e5e7d593f3f3f5e5c7b5c6e663f3f3f5e5c7b5c6e5e7d6245
SJIS-WIN テ渉コ^\{\nfテ渉コ^\{\n^}Yテ渉コ^\{\nfテ渉コ^\{\n^}bE 110000111000111111000010101110100101111001011100011110110101110001101110011001101100001110001111110000101011101001011110010111000111101101011100011011100101111001111101010110011100001110001111110000101011101001011110010111000111101101011100011011100110011011000011100011111100001010111010010111100101110001111011010111000110111001011110011111010110001001000101 c38fc2ba5e5c7b5c6e66c38fc2ba5e5c7b5c6e5e7d59c38fc2ba5e5c7b5c6e66c38fc2ba5e5c7b5c6e5e7d6245
EUC-JP テ渉コ^\{\nfテ渉コ^\{\n^}Yテ渉コ^\{\nfテ渉コ^\{\n^}bE 1000111011000011101111101100010010001110101110100101111001011100011110110101110001101110011001101000111011000011101111101100010010001110101110100101111001011100011110110101110001101110010111100111110101011001100011101100001110111110110001001000111010111010010111100101110001111011010111000110111001100110100011101100001110111110110001001000111010111010010111100101110001111011010111000110111001011110011111010110001001000101 8ec3bec48eba5e5c7b5c6e668ec3bec48eba5e5c7b5c6e5e7d598ec3bec48eba5e5c7b5c6e668ec3bec48eba5e5c7b5c6e5e7d6245
UTF-8 テ渉コ^\{\nfテ渉コ^\{\n^}Yテ渉コ^\{\nfテ渉コ^\{\n^}bE 1110111110111110100000111110011010111000100010011110111110111101101110100101111001011100011110110101110001101110011001101110111110111110100000111110011010111000100010011110111110111101101110100101111001011100011110110101110001101110010111100111110101011001111011111011111010000011111001101011100010001001111011111011110110111010010111100101110001111011010111000110111001100110111011111011111010000011111001101011100010001001111011111011110110111010010111100101110001111011010111000110111001011110011111010110001001000101 efbe83e6b889efbdba5e5c7b5c6e66efbe83e6b889efbdba5e5c7b5c6e5e7d59efbe83e6b889efbdba5e5c7b5c6e66efbe83e6b889efbdba5e5c7b5c6e5e7d6245
UHC ???^\{\nf???^\{\n^}Y???^\{\nf???^\{\n^}bE 0011111100111111001111110101111001011100011110110101110001101110011001100011111100111111001111110101111001011100011110110101110001101110010111100111110101011001001111110011111100111111010111100101110001111011010111000110111001100110001111110011111100111111010111100101110001111011010111000110111001011110011111010110001001000101 3f3f3f5e5c7b5c6e663f3f3f5e5c7b5c6e5e7d593f3f3f5e5c7b5c6e663f3f3f5e5c7b5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)