To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ???^\{\nf???^\{\n^}Y???^\{\nf???^\{\n^}bE 0011111100111111001111110101111001011100011110110101110001101110011001100011111100111111001111110101111001011100011110110101110001101110010111100111110101011001001111110011111100111111010111100101110001111011010111000110111001100110001111110011111100111111010111100101110001111011010111000110111001011110011111010110001001000101 3f3f3f5e5c7b5c6e663f3f3f5e5c7b5c6e5e7d593f3f3f5e5c7b5c6e663f3f3f5e5c7b5c6e5e7d6245
SJIS-WIN テ堕サ^\{\nfテ堕サ^\{\n^}Yテ堕サ^\{\nfテ堕サ^\{\n^}bE 110000111001000111000010101110110101111001011100011110110101110001101110011001101100001110010001110000101011101101011110010111000111101101011100011011100101111001111101010110011100001110010001110000101011101101011110010111000111101101011100011011100110011011000011100100011100001010111011010111100101110001111011010111000110111001011110011111010110001001000101 c391c2bb5e5c7b5c6e66c391c2bb5e5c7b5c6e5e7d59c391c2bb5e5c7b5c6e66c391c2bb5e5c7b5c6e5e7d6245
EUC-JP テ堕サ^\{\nfテ堕サ^\{\n^}Yテ堕サ^\{\nfテ堕サ^\{\n^}bE 1000111011000011110000101100010010001110101110110101111001011100011110110101110001101110011001101000111011000011110000101100010010001110101110110101111001011100011110110101110001101110010111100111110101011001100011101100001111000010110001001000111010111011010111100101110001111011010111000110111001100110100011101100001111000010110001001000111010111011010111100101110001111011010111000110111001011110011111010110001001000101 8ec3c2c48ebb5e5c7b5c6e668ec3c2c48ebb5e5c7b5c6e5e7d598ec3c2c48ebb5e5c7b5c6e668ec3c2c48ebb5e5c7b5c6e5e7d6245
UTF-8 テ堕サ^\{\nfテ堕サ^\{\n^}Yテ堕サ^\{\nfテ堕サ^\{\n^}bE 1110111110111110100000111110010110100000100101011110111110111101101110110101111001011100011110110101110001101110011001101110111110111110100000111110010110100000100101011110111110111101101110110101111001011100011110110101110001101110010111100111110101011001111011111011111010000011111001011010000010010101111011111011110110111011010111100101110001111011010111000110111001100110111011111011111010000011111001011010000010010101111011111011110110111011010111100101110001111011010111000110111001011110011111010110001001000101 efbe83e5a095efbdbb5e5c7b5c6e66efbe83e5a095efbdbb5e5c7b5c6e5e7d59efbe83e5a095efbdbb5e5c7b5c6e66efbe83e5a095efbdbb5e5c7b5c6e5e7d6245
UHC ???^\{\nf???^\{\n^}Y???^\{\nf???^\{\n^}bE 0011111100111111001111110101111001011100011110110101110001101110011001100011111100111111001111110101111001011100011110110101110001101110010111100111110101011001001111110011111100111111010111100101110001111011010111000110111001100110001111110011111100111111010111100101110001111011010111000110111001011110011111010110001001000101 3f3f3f5e5c7b5c6e663f3f3f5e5c7b5c6e5e7d593f3f3f5e5c7b5c6e663f3f3f5e5c7b5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)