To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ???^\{\nf???^\{\n^}Y???^\{\nf???^\{\n^}bE 0011111100111111001111110101111001011100011110110101110001101110011001100011111100111111001111110101111001011100011110110101110001101110010111100111110101011001001111110011111100111111010111100101110001111011010111000110111001100110001111110011111100111111010111100101110001111011010111000110111001011110011111010110001001000101 3f3f3f5e5c7b5c6e663f3f3f5e5c7b5c6e5e7d593f3f3f5e5c7b5c6e663f3f3f5e5c7b5c6e5e7d6245
SJIS-WIN テ仰ケ^\{\nfテ仰ケ^\{\n^}Yテ仰ケ^\{\nfテ仰ケ^\{\n^}bE 110000111000101111000010101110010101111001011100011110110101110001101110011001101100001110001011110000101011100101011110010111000111101101011100011011100101111001111101010110011100001110001011110000101011100101011110010111000111101101011100011011100110011011000011100010111100001010111001010111100101110001111011010111000110111001011110011111010110001001000101 c38bc2b95e5c7b5c6e66c38bc2b95e5c7b5c6e5e7d59c38bc2b95e5c7b5c6e66c38bc2b95e5c7b5c6e5e7d6245
EUC-JP テ仰ケ^\{\nfテ仰ケ^\{\n^}Yテ仰ケ^\{\nfテ仰ケ^\{\n^}bE 1000111011000011101101101100010010001110101110010101111001011100011110110101110001101110011001101000111011000011101101101100010010001110101110010101111001011100011110110101110001101110010111100111110101011001100011101100001110110110110001001000111010111001010111100101110001111011010111000110111001100110100011101100001110110110110001001000111010111001010111100101110001111011010111000110111001011110011111010110001001000101 8ec3b6c48eb95e5c7b5c6e668ec3b6c48eb95e5c7b5c6e5e7d598ec3b6c48eb95e5c7b5c6e668ec3b6c48eb95e5c7b5c6e5e7d6245
UTF-8 テ仰ケ^\{\nfテ仰ケ^\{\n^}Yテ仰ケ^\{\nfテ仰ケ^\{\n^}bE 1110111110111110100000111110010010111011101100001110111110111101101110010101111001011100011110110101110001101110011001101110111110111110100000111110010010111011101100001110111110111101101110010101111001011100011110110101110001101110010111100111110101011001111011111011111010000011111001001011101110110000111011111011110110111001010111100101110001111011010111000110111001100110111011111011111010000011111001001011101110110000111011111011110110111001010111100101110001111011010111000110111001011110011111010110001001000101 efbe83e4bbb0efbdb95e5c7b5c6e66efbe83e4bbb0efbdb95e5c7b5c6e5e7d59efbe83e4bbb0efbdb95e5c7b5c6e66efbe83e4bbb0efbdb95e5c7b5c6e5e7d6245
UHC ?仰?^\{\nf?仰?^\{\n^}Y?仰?^\{\nf?仰?^\{\n^}bE 001111111110010011100110001111110101111001011100011110110101110001101110011001100011111111100100111001100011111101011110010111000111101101011100011011100101111001111101010110010011111111100100111001100011111101011110010111000111101101011100011011100110011000111111111001001110011000111111010111100101110001111011010111000110111001011110011111010110001001000101 3fe4e63f5e5c7b5c6e663fe4e63f5e5c7b5c6e5e7d593fe4e63f5e5c7b5c6e663fe4e63f5e5c7b5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)