To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ????????f????????^}Y????????f????????^}bE 0011111100111111001111110011111100111111001111110011111100111111011001100011111100111111001111110011111100111111001111110011111100111111010111100111110101011001001111110011111100111111001111110011111100111111001111110011111101100110001111110011111100111111001111110011111100111111001111110011111101011110011111010110001001000101 3f3f3f3f3f3f3f3f663f3f3f3f3f3f3f3f5e7d593f3f3f3f3f3f3f3f663f3f3f3f3f3f3f3f5e7d6245
SJIS-WIN ツソテ蹴ツソテ戎fツソテ蹴ツソテ戎^}Yツソテ蹴ツソテ戎fツソテ蹴ツソテ戎^}bE 11000010101111111100001110001111010100101100001010111111110000111000111101011110011001101100001010111111110000111000111101010010110000101011111111000011100011110101111001011110011111010101100111000010101111111100001110001111010100101100001010111111110000111000111101011110011001101100001010111111110000111000111101010010110000101011111111000011100011110101111001011110011111010110001001000101 c2bfc38f52c2bfc38f5e66c2bfc38f52c2bfc38f5e5e7d59c2bfc38f52c2bfc38f5e66c2bfc38f52c2bfc38f5e5e7d6245
EUC-JP ツソテ蹴ツソテ戎fツソテ蹴ツソテ戎^}Yツソテ蹴ツソテ戎fツソテ蹴ツソテ戎^}bE 10001110110000101000111010111111100011101100001110111101101100111000111011000010100011101011111110001110110000111011110110111111011001101000111011000010100011101011111110001110110000111011110110110011100011101100001010001110101111111000111011000011101111011011111101011110011111010101100110001110110000101000111010111111100011101100001110111101101100111000111011000010100011101011111110001110110000111011110110111111011001101000111011000010100011101011111110001110110000111011110110110011100011101100001010001110101111111000111011000011101111011011111101011110011111010110001001000101 8ec28ebf8ec3bdb38ec28ebf8ec3bdbf668ec28ebf8ec3bdb38ec28ebf8ec3bdbf5e7d598ec28ebf8ec3bdb38ec28ebf8ec3bdbf668ec28ebf8ec3bdb38ec28ebf8ec3bdbf5e7d6245
UTF-8 ツソテ蹴ツソテ戎fツソテ蹴ツソテ戎^}Yツソテ蹴ツソテ戎fツソテ蹴ツソテ戎^}bE 111011111011111010000010111011111011110110111111111011111011111010000011111010001011100110110100111011111011111010000010111011111011110110111111111011111011111010000011111001101000100010001110011001101110111110111110100000101110111110111101101111111110111110111110100000111110100010111001101101001110111110111110100000101110111110111101101111111110111110111110100000111110011010001000100011100101111001111101010110011110111110111110100000101110111110111101101111111110111110111110100000111110100010111001101101001110111110111110100000101110111110111101101111111110111110111110100000111110011010001000100011100110011011101111101111101000001011101111101111011011111111101111101111101000001111101000101110011011010011101111101111101000001011101111101111011011111111101111101111101000001111100110100010001000111001011110011111010110001001000101 efbe82efbdbfefbe83e8b9b4efbe82efbdbfefbe83e6888e66efbe82efbdbfefbe83e8b9b4efbe82efbdbfefbe83e6888e5e7d59efbe82efbdbfefbe83e8b9b4efbe82efbdbfefbe83e6888e66efbe82efbdbfefbe83e8b9b4efbe82efbdbfefbe83e6888e5e7d6245
UHC ???蹴???戎f???蹴???戎^}Y???蹴???戎f???蹴???戎^}bE 00111111001111110011111111110101111011010011111100111111001111111110101111010100011001100011111100111111001111111111010111101101001111110011111100111111111010111101010001011110011111010101100100111111001111110011111111110101111011010011111100111111001111111110101111010100011001100011111100111111001111111111010111101101001111110011111100111111111010111101010001011110011111010110001001000101 3f3f3ff5ed3f3f3febd4663f3f3ff5ed3f3f3febd45e7d593f3f3ff5ed3f3f3febd4663f3f3ff5ed3f3f3febd45e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)