To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ???^{\nf???^{\n^}Y???^{\nf???^{\n^}bE 00111111001111110011111101011110011110110101110001101110011001100011111100111111001111110101111001111011010111000110111001011110011111010101100100111111001111110011111101011110011110110101110001101110011001100011111100111111001111110101111001111011010111000110111001011110011111010110001001000101 3f3f3f5e7b5c6e663f3f3f5e7b5c6e5e7d593f3f3f5e7b5c6e663f3f3f5e7b5c6e5e7d6245
SJIS-WIN ツ篠肱^{\nfツ篠肱^{\n^}Yツ篠肱^{\nfツ篠肱^{\n^}bE 110000101000111011000010100011010110111001011110011110110101110001101110011001101100001010001110110000101000110101101110010111100111101101011100011011100101111001111101010110011100001010001110110000101000110101101110010111100111101101011100011011100110011011000010100011101100001010001101011011100101111001111011010111000110111001011110011111010110001001000101 c28ec28d6e5e7b5c6e66c28ec28d6e5e7b5c6e5e7d59c28ec28d6e5e7b5c6e66c28ec28d6e5e7b5c6e5e7d6245
EUC-JP ツ篠肱^{\nfツ篠肱^{\n^}Yツ篠肱^{\nfツ篠肱^{\n^}bE 10001110110000101011110011000100101110011100111101011110011110110101110001101110011001101000111011000010101111001100010010111001110011110101111001111011010111000110111001011110011111010101100110001110110000101011110011000100101110011100111101011110011110110101110001101110011001101000111011000010101111001100010010111001110011110101111001111011010111000110111001011110011111010110001001000101 8ec2bcc4b9cf5e7b5c6e668ec2bcc4b9cf5e7b5c6e5e7d598ec2bcc4b9cf5e7b5c6e668ec2bcc4b9cf5e7b5c6e5e7d6245
UTF-8 ツ篠肱^{\nfツ篠肱^{\n^}Yツ篠肱^{\nfツ篠肱^{\n^}bE 11101111101111101000001011100111101011111010000011101000100000101011000101011110011110110101110001101110011001101110111110111110100000101110011110101111101000001110100010000010101100010101111001111011010111000110111001011110011111010101100111101111101111101000001011100111101011111010000011101000100000101011000101011110011110110101110001101110011001101110111110111110100000101110011110101111101000001110100010000010101100010101111001111011010111000110111001011110011111010110001001000101 efbe82e7afa0e882b15e7b5c6e66efbe82e7afa0e882b15e7b5c6e5e7d59efbe82e7afa0e882b15e7b5c6e66efbe82e7afa0e882b15e7b5c6e5e7d6245
UHC ?篠肱^{\nf?篠肱^{\n^}Y?篠肱^{\nf?篠肱^{\n^}bE 001111111110000111000110110011101101110101011110011110110101110001101110011001100011111111100001110001101100111011011101010111100111101101011100011011100101111001111101010110010011111111100001110001101100111011011101010111100111101101011100011011100110011000111111111000011100011011001110110111010101111001111011010111000110111001011110011111010110001001000101 3fe1c6cedd5e7b5c6e663fe1c6cedd5e7b5c6e5e7d593fe1c6cedd5e7b5c6e663fe1c6cedd5e7b5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)