To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ??[^n]^nf??[^n]^n^}Y??[^n]^nf??[^n]^n^}bE 0011111100111111010110110101111001101110010111010101111001101110011001100011111100111111010110110101111001101110010111010101111001101110010111100111110101011001001111110011111101011011010111100110111001011101010111100110111001100110001111110011111101011011010111100110111001011101010111100110111001011110011111010110001001000101 3f3f5b5e6e5d5e6e663f3f5b5e6e5d5e6e5e7d593f3f5b5e6e5d5e6e663f3f5b5e6e5d5e6e5e7d6245
SJIS-WIN ツ渦[^n]^nfツ渦[^n]^n^}Yツ渦[^n]^nfツ渦[^n]^n^}bE 110000101000100101010001010110110101111001101110010111010101111001101110011001101100001010001001010100010101101101011110011011100101110101011110011011100101111001111101010110011100001010001001010100010101101101011110011011100101110101011110011011100110011011000010100010010101000101011011010111100110111001011101010111100110111001011110011111010110001001000101 c289515b5e6e5d5e6e66c289515b5e6e5d5e6e5e7d59c289515b5e6e5d5e6e66c289515b5e6e5d5e6e5e7d6245
EUC-JP ツ渦[^n]^nfツ渦[^n]^n^}Yツ渦[^n]^nfツ渦[^n]^n^}bE 10001110110000101011000110110010010110110101111001101110010111010101111001101110011001101000111011000010101100011011001001011011010111100110111001011101010111100110111001011110011111010101100110001110110000101011000110110010010110110101111001101110010111010101111001101110011001101000111011000010101100011011001001011011010111100110111001011101010111100110111001011110011111010110001001000101 8ec2b1b25b5e6e5d5e6e668ec2b1b25b5e6e5d5e6e5e7d598ec2b1b25b5e6e5d5e6e668ec2b1b25b5e6e5d5e6e5e7d6245
UTF-8 ツ渦[^n]^nfツ渦[^n]^n^}Yツ渦[^n]^nfツ渦[^n]^n^}bE 111011111011111010000010111001101011100010100110010110110101111001101110010111010101111001101110011001101110111110111110100000101110011010111000101001100101101101011110011011100101110101011110011011100101111001111101010110011110111110111110100000101110011010111000101001100101101101011110011011100101110101011110011011100110011011101111101111101000001011100110101110001010011001011011010111100110111001011101010111100110111001011110011111010110001001000101 efbe82e6b8a65b5e6e5d5e6e66efbe82e6b8a65b5e6e5d5e6e5e7d59efbe82e6b8a65b5e6e5d5e6e66efbe82e6b8a65b5e6e5d5e6e5e7d6245
UHC ?渦[^n]^nf?渦[^n]^n^}Y?渦[^n]^nf?渦[^n]^n^}bE 001111111110100010111110010110110101111001101110010111010101111001101110011001100011111111101000101111100101101101011110011011100101110101011110011011100101111001111101010110010011111111101000101111100101101101011110011011100101110101011110011011100110011000111111111010001011111001011011010111100110111001011101010111100110111001011110011111010110001001000101 3fe8be5b5e6e5d5e6e663fe8be5b5e6e5d5e6e5e7d593fe8be5b5e6e5d5e6e663fe8be5b5e6e5d5e6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)