To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ??_^\{\nf??_^\{\n^}Y??_^\{\nf??_^\{\n^}bE 0011111100111111010111110101111001011100011110110101110001101110011001100011111100111111010111110101111001011100011110110101110001101110010111100111110101011001001111110011111101011111010111100101110001111011010111000110111001100110001111110011111101011111010111100101110001111011010111000110111001011110011111010110001001000101 3f3f5f5e5c7b5c6e663f3f5f5e5c7b5c6e5e7d593f3f5f5e5c7b5c6e663f3f5f5e5c7b5c6e5e7d6245
SJIS-WIN ツ奪_^\{\nfツ奪_^\{\n^}Yツ奪_^\{\nfツ奪_^\{\n^}bE 110000101001001001000100010111110101111001011100011110110101110001101110011001101100001010010010010001000101111101011110010111000111101101011100011011100101111001111101010110011100001010010010010001000101111101011110010111000111101101011100011011100110011011000010100100100100010001011111010111100101110001111011010111000110111001011110011111010110001001000101 c292445f5e5c7b5c6e66c292445f5e5c7b5c6e5e7d59c292445f5e5c7b5c6e66c292445f5e5c7b5c6e5e7d6245
EUC-JP ツ奪_^\{\nfツ奪_^\{\n^}Yツ奪_^\{\nfツ奪_^\{\n^}bE 10001110110000101100001110100101010111110101111001011100011110110101110001101110011001101000111011000010110000111010010101011111010111100101110001111011010111000110111001011110011111010101100110001110110000101100001110100101010111110101111001011100011110110101110001101110011001101000111011000010110000111010010101011111010111100101110001111011010111000110111001011110011111010110001001000101 8ec2c3a55f5e5c7b5c6e668ec2c3a55f5e5c7b5c6e5e7d598ec2c3a55f5e5c7b5c6e668ec2c3a55f5e5c7b5c6e5e7d6245
UTF-8 ツ奪_^\{\nfツ奪_^\{\n^}Yツ奪_^\{\nfツ奪_^\{\n^}bE 111011111011111010000010111001011010010110101010010111110101111001011100011110110101110001101110011001101110111110111110100000101110010110100101101010100101111101011110010111000111101101011100011011100101111001111101010110011110111110111110100000101110010110100101101010100101111101011110010111000111101101011100011011100110011011101111101111101000001011100101101001011010101001011111010111100101110001111011010111000110111001011110011111010110001001000101 efbe82e5a5aa5f5e5c7b5c6e66efbe82e5a5aa5f5e5c7b5c6e5e7d59efbe82e5a5aa5f5e5c7b5c6e66efbe82e5a5aa5f5e5c7b5c6e5e7d6245
UHC ?奪_^\{\nf?奪_^\{\n^}Y?奪_^\{\nf?奪_^\{\n^}bE 001111111111011110101100010111110101111001011100011110110101110001101110011001100011111111110111101011000101111101011110010111000111101101011100011011100101111001111101010110010011111111110111101011000101111101011110010111000111101101011100011011100110011000111111111101111010110001011111010111100101110001111011010111000110111001011110011111010110001001000101 3ff7ac5f5e5c7b5c6e663ff7ac5f5e5c7b5c6e5e7d593ff7ac5f5e5c7b5c6e663ff7ac5f5e5c7b5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)