To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ??k[z]]nf??k[z]]n^}Y??k[z]]nf??k[z]]n^}bE 0011111100111111011010110101101101111010010111010101110101101110011001100011111100111111011010110101101101111010010111010101110101101110010111100111110101011001001111110011111101101011010110110111101001011101010111010110111001100110001111110011111101101011010110110111101001011101010111010110111001011110011111010110001001000101 3f3f6b5b7a5d5d6e663f3f6b5b7a5d5d6e5e7d593f3f6b5b7a5d5d6e663f3f6b5b7a5d5d6e5e7d6245
SJIS-WIN ツ哭k[z]]nfツ哭k[z]]n^}Yツ哭k[z]]nfツ哭k[z]]n^}bE 110000101001101001001100011010110101101101111010010111010101110101101110011001101100001010011010010011000110101101011011011110100101110101011101011011100101111001111101010110011100001010011010010011000110101101011011011110100101110101011101011011100110011011000010100110100100110001101011010110110111101001011101010111010110111001011110011111010110001001000101 c29a4c6b5b7a5d5d6e66c29a4c6b5b7a5d5d6e5e7d59c29a4c6b5b7a5d5d6e66c29a4c6b5b7a5d5d6e5e7d6245
EUC-JP ツ哭k[z]]nfツ哭k[z]]n^}Yツ哭k[z]]nfツ哭k[z]]n^}bE 10001110110000101101001110101101011010110101101101111010010111010101110101101110011001101000111011000010110100111010110101101011010110110111101001011101010111010110111001011110011111010101100110001110110000101101001110101101011010110101101101111010010111010101110101101110011001101000111011000010110100111010110101101011010110110111101001011101010111010110111001011110011111010110001001000101 8ec2d3ad6b5b7a5d5d6e668ec2d3ad6b5b7a5d5d6e5e7d598ec2d3ad6b5b7a5d5d6e668ec2d3ad6b5b7a5d5d6e5e7d6245
UTF-8 ツ哭k[z]]nfツ哭k[z]]n^}Yツ哭k[z]]nfツ哭k[z]]n^}bE 111011111011111010000010111001011001001110101101011010110101101101111010010111010101110101101110011001101110111110111110100000101110010110010011101011010110101101011011011110100101110101011101011011100101111001111101010110011110111110111110100000101110010110010011101011010110101101011011011110100101110101011101011011100110011011101111101111101000001011100101100100111010110101101011010110110111101001011101010111010110111001011110011111010110001001000101 efbe82e593ad6b5b7a5d5d6e66efbe82e593ad6b5b7a5d5d6e5e7d59efbe82e593ad6b5b7a5d5d6e66efbe82e593ad6b5b7a5d5d6e5e7d6245
UHC ?哭k[z]]nf?哭k[z]]n^}Y?哭k[z]]nf?哭k[z]]n^}bE 001111111100110111010110011010110101101101111010010111010101110101101110011001100011111111001101110101100110101101011011011110100101110101011101011011100101111001111101010110010011111111001101110101100110101101011011011110100101110101011101011011100110011000111111110011011101011001101011010110110111101001011101010111010110111001011110011111010110001001000101 3fcdd66b5b7a5d5d6e663fcdd66b5b7a5d5d6e5e7d593fcdd66b5b7a5d5d6e663fcdd66b5b7a5d5d6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)