To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ??[^n]^nf??[^n]^n^}Y??[^n]^nf??[^n]^n^}bE 0011111100111111010110110101111001101110010111010101111001101110011001100011111100111111010110110101111001101110010111010101111001101110010111100111110101011001001111110011111101011011010111100110111001011101010111100110111001100110001111110011111101011011010111100110111001011101010111100110111001011110011111010110001001000101 3f3f5b5e6e5d5e6e663f3f5b5e6e5d5e6e5e7d593f3f5b5e6e5d5e6e663f3f5b5e6e5d5e6e5e7d6245
SJIS-WIN ツ哭[^n]^nfツ哭[^n]^n^}Yツ哭[^n]^nfツ哭[^n]^n^}bE 110000101001101001001100010110110101111001101110010111010101111001101110011001101100001010011010010011000101101101011110011011100101110101011110011011100101111001111101010110011100001010011010010011000101101101011110011011100101110101011110011011100110011011000010100110100100110001011011010111100110111001011101010111100110111001011110011111010110001001000101 c29a4c5b5e6e5d5e6e66c29a4c5b5e6e5d5e6e5e7d59c29a4c5b5e6e5d5e6e66c29a4c5b5e6e5d5e6e5e7d6245
EUC-JP ツ哭[^n]^nfツ哭[^n]^n^}Yツ哭[^n]^nfツ哭[^n]^n^}bE 10001110110000101101001110101101010110110101111001101110010111010101111001101110011001101000111011000010110100111010110101011011010111100110111001011101010111100110111001011110011111010101100110001110110000101101001110101101010110110101111001101110010111010101111001101110011001101000111011000010110100111010110101011011010111100110111001011101010111100110111001011110011111010110001001000101 8ec2d3ad5b5e6e5d5e6e668ec2d3ad5b5e6e5d5e6e5e7d598ec2d3ad5b5e6e5d5e6e668ec2d3ad5b5e6e5d5e6e5e7d6245
UTF-8 ツ哭[^n]^nfツ哭[^n]^n^}Yツ哭[^n]^nfツ哭[^n]^n^}bE 111011111011111010000010111001011001001110101101010110110101111001101110010111010101111001101110011001101110111110111110100000101110010110010011101011010101101101011110011011100101110101011110011011100101111001111101010110011110111110111110100000101110010110010011101011010101101101011110011011100101110101011110011011100110011011101111101111101000001011100101100100111010110101011011010111100110111001011101010111100110111001011110011111010110001001000101 efbe82e593ad5b5e6e5d5e6e66efbe82e593ad5b5e6e5d5e6e5e7d59efbe82e593ad5b5e6e5d5e6e66efbe82e593ad5b5e6e5d5e6e5e7d6245
UHC ?哭[^n]^nf?哭[^n]^n^}Y?哭[^n]^nf?哭[^n]^n^}bE 001111111100110111010110010110110101111001101110010111010101111001101110011001100011111111001101110101100101101101011110011011100101110101011110011011100101111001111101010110010011111111001101110101100101101101011110011011100101110101011110011011100110011000111111110011011101011001011011010111100110111001011101010111100110111001011110011111010110001001000101 3fcdd65b5e6e5d5e6e663fcdd65b5e6e5d5e6e5e7d593fcdd65b5e6e5d5e6e663fcdd65b5e6e5d5e6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)