To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ????PX\nf????PX\n^}Y????PX\nf????PX\n^}bE 0011111100111111001111110011111101010000010110000101110001101110011001100011111100111111001111110011111101010000010110000101110001101110010111100111110101011001001111110011111100111111001111110101000001011000010111000110111001100110001111110011111100111111001111110101000001011000010111000110111001011110011111010110001001000101 3f3f3f3f50585c6e663f3f3f3f50585c6e5e7d593f3f3f3f50585c6e663f3f3f3f50585c6e5e7d6245
SJIS-WIN ツ‐ツ/PX\nfツ‐ツ/PX\n^}Yツ‐ツ/PX\nfツ‐ツ/PX\n^}bE 11000010100000010101110111000010100000010101111001010000010110000101110001101110011001101100001010000001010111011100001010000001010111100101000001011000010111000110111001011110011111010101100111000010100000010101110111000010100000010101111001010000010110000101110001101110011001101100001010000001010111011100001010000001010111100101000001011000010111000110111001011110011111010110001001000101 c2815dc2815e50585c6e66c2815dc2815e50585c6e5e7d59c2815dc2815e50585c6e66c2815dc2815e50585c6e5e7d6245
EUC-JP ツ‐ツ/PX\nfツ‐ツ/PX\n^}Yツ‐ツ/PX\nfツ‐ツ/PX\n^}bE 100011101100001010100001101111101000111011000010101000011011111101010000010110000101110001101110011001101000111011000010101000011011111010001110110000101010000110111111010100000101100001011100011011100101111001111101010110011000111011000010101000011011111010001110110000101010000110111111010100000101100001011100011011100110011010001110110000101010000110111110100011101100001010100001101111110101000001011000010111000110111001011110011111010110001001000101 8ec2a1be8ec2a1bf50585c6e668ec2a1be8ec2a1bf50585c6e5e7d598ec2a1be8ec2a1bf50585c6e668ec2a1be8ec2a1bf50585c6e5e7d6245
UTF-8 ツ‐ツ/PX\nfツ‐ツ/PX\n^}Yツ‐ツ/PX\nfツ‐ツ/PX\n^}bE 11101111101111101000001011100010100000001001000011101111101111101000001011101111101111001000111101010000010110000101110001101110011001101110111110111110100000101110001010000000100100001110111110111110100000101110111110111100100011110101000001011000010111000110111001011110011111010101100111101111101111101000001011100010100000001001000011101111101111101000001011101111101111001000111101010000010110000101110001101110011001101110111110111110100000101110001010000000100100001110111110111110100000101110111110111100100011110101000001011000010111000110111001011110011111010110001001000101 efbe82e28090efbe82efbc8f50585c6e66efbe82e28090efbe82efbc8f50585c6e5e7d59efbe82e28090efbe82efbc8f50585c6e66efbe82e28090efbe82efbc8f50585c6e5e7d6245
UHC ???/PX\nf???/PX\n^}Y???/PX\nf???/PX\n^}bE 001111110011111100111111101000111010111101010000010110000101110001101110011001100011111100111111001111111010001110101111010100000101100001011100011011100101111001111101010110010011111100111111001111111010001110101111010100000101100001011100011011100110011000111111001111110011111110100011101011110101000001011000010111000110111001011110011111010110001001000101 3f3f3fa3af50585c6e663f3f3fa3af50585c6e5e7d593f3f3fa3af50585c6e663f3f3fa3af50585c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)