To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ????\{\nf????\{\n^}Y????\{\nf????\{\n^}bE 0011111100111111001111110011111101011100011110110101110001101110011001100011111100111111001111110011111101011100011110110101110001101110010111100111110101011001001111110011111100111111001111110101110001111011010111000110111001100110001111110011111100111111001111110101110001111011010111000110111001011110011111010110001001000101 3f3f3f3f5c7b5c6e663f3f3f3f5c7b5c6e5e7d593f3f3f3f5c7b5c6e663f3f3f3f5c7b5c6e5e7d6245
SJIS-WIN シリシ濘\{\nfシリシ濘\{\n^}Yシリシ濘\{\nfシリシ濘\{\n^}bE 101111001101100010111100111000000101111001011100011110110101110001101110011001101011110011011000101111001110000001011110010111000111101101011100011011100101111001111101010110011011110011011000101111001110000001011110010111000111101101011100011011100110011010111100110110001011110011100000010111100101110001111011010111000110111001011110011111010110001001000101 bcd8bce05e5c7b5c6e66bcd8bce05e5c7b5c6e5e7d59bcd8bce05e5c7b5c6e66bcd8bce05e5c7b5c6e5e7d6245
EUC-JP シリシ濘\{\nfシリシ濘\{\n^}Yシリシ濘\{\nfシリシ濘\{\n^}bE 100011101011110010001110110110001000111010111100110111111011111101011100011110110101110001101110011001101000111010111100100011101101100010001110101111001101111110111111010111000111101101011100011011100101111001111101010110011000111010111100100011101101100010001110101111001101111110111111010111000111101101011100011011100110011010001110101111001000111011011000100011101011110011011111101111110101110001111011010111000110111001011110011111010110001001000101 8ebc8ed88ebcdfbf5c7b5c6e668ebc8ed88ebcdfbf5c7b5c6e5e7d598ebc8ed88ebcdfbf5c7b5c6e668ebc8ed88ebcdfbf5c7b5c6e5e7d6245
UTF-8 シリシ濘\{\nfシリシ濘\{\n^}Yシリシ濘\{\nfシリシ濘\{\n^}bE 11101111101111011011110011101111101111101001100011101111101111011011110011100110101111111001100001011100011110110101110001101110011001101110111110111101101111001110111110111110100110001110111110111101101111001110011010111111100110000101110001111011010111000110111001011110011111010101100111101111101111011011110011101111101111101001100011101111101111011011110011100110101111111001100001011100011110110101110001101110011001101110111110111101101111001110111110111110100110001110111110111101101111001110011010111111100110000101110001111011010111000110111001011110011111010110001001000101 efbdbcefbe98efbdbce6bf985c7b5c6e66efbdbcefbe98efbdbce6bf985c7b5c6e5e7d59efbdbcefbe98efbdbce6bf985c7b5c6e66efbdbcefbe98efbdbce6bf985c7b5c6e5e7d6245
UHC ????\{\nf????\{\n^}Y????\{\nf????\{\n^}bE 0011111100111111001111110011111101011100011110110101110001101110011001100011111100111111001111110011111101011100011110110101110001101110010111100111110101011001001111110011111100111111001111110101110001111011010111000110111001100110001111110011111100111111001111110101110001111011010111000110111001011110011111010110001001000101 3f3f3f3f5c7b5c6e663f3f3f3f5c7b5c6e5e7d593f3f3f3f5c7b5c6e663f3f3f3f5c7b5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)