To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ?????X\nf?????X\n^}Y?????X\nf?????X\n^}bE 0011111100111111001111110011111100111111010110000101110001101110011001100011111100111111001111110011111100111111010110000101110001101110010111100111110101011001001111110011111100111111001111110011111101011000010111000110111001100110001111110011111100111111001111110011111101011000010111000110111001011110011111010110001001000101 3f3f3f3f3f585c6e663f3f3f3f3f585c6e5e7d593f3f3f3f3f585c6e663f3f3f3f3f585c6e5e7d6245
SJIS-WIN シセシメ霰X\nfシセシメ霰X\n^}Yシセシメ霰X\nfシセシメ霰X\n^}bE 101111001011111010111100110100101110100011000101010110000101110001101110011001101011110010111110101111001101001011101000110001010101100001011100011011100101111001111101010110011011110010111110101111001101001011101000110001010101100001011100011011100110011010111100101111101011110011010010111010001100010101011000010111000110111001011110011111010110001001000101 bcbebcd2e8c5585c6e66bcbebcd2e8c5585c6e5e7d59bcbebcd2e8c5585c6e66bcbebcd2e8c5585c6e5e7d6245
EUC-JP シセシメ霰X\nfシセシメ霰X\n^}Yシセシメ霰X\nfシセシメ霰X\n^}bE 10001110101111001000111010111110100011101011110010001110110100101111000011000111010110000101110001101110011001101000111010111100100011101011111010001110101111001000111011010010111100001100011101011000010111000110111001011110011111010101100110001110101111001000111010111110100011101011110010001110110100101111000011000111010110000101110001101110011001101000111010111100100011101011111010001110101111001000111011010010111100001100011101011000010111000110111001011110011111010110001001000101 8ebc8ebe8ebc8ed2f0c7585c6e668ebc8ebe8ebc8ed2f0c7585c6e5e7d598ebc8ebe8ebc8ed2f0c7585c6e668ebc8ebe8ebc8ed2f0c7585c6e5e7d6245
UTF-8 シセシメ霰X\nfシセシメ霰X\n^}Yシセシメ霰X\nfシセシメ霰X\n^}bE 111011111011110110111100111011111011110110111110111011111011110110111100111011111011111010010010111010011001110010110000010110000101110001101110011001101110111110111101101111001110111110111101101111101110111110111101101111001110111110111110100100101110100110011100101100000101100001011100011011100101111001111101010110011110111110111101101111001110111110111101101111101110111110111101101111001110111110111110100100101110100110011100101100000101100001011100011011100110011011101111101111011011110011101111101111011011111011101111101111011011110011101111101111101001001011101001100111001011000001011000010111000110111001011110011111010110001001000101 efbdbcefbdbeefbdbcefbe92e99cb0585c6e66efbdbcefbdbeefbdbcefbe92e99cb0585c6e5e7d59efbdbcefbdbeefbdbcefbe92e99cb0585c6e66efbdbcefbdbeefbdbcefbe92e99cb0585c6e5e7d6245
UHC ????霰X\nf????霰X\n^}Y????霰X\nf????霰X\n^}bE 001111110011111100111111001111111101111110101100010110000101110001101110011001100011111100111111001111110011111111011111101011000101100001011100011011100101111001111101010110010011111100111111001111110011111111011111101011000101100001011100011011100110011000111111001111110011111100111111110111111010110001011000010111000110111001011110011111010110001001000101 3f3f3f3fdfac585c6e663f3f3f3fdfac585c6e5e7d593f3f3f3fdfac585c6e663f3f3f3fdfac585c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)