To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ?????X\nf?????X\n^}Y?????X\nf?????X\n^}bE 0011111100111111001111110011111100111111010110000101110001101110011001100011111100111111001111110011111100111111010110000101110001101110010111100111110101011001001111110011111100111111001111110011111101011000010111000110111001100110001111110011111100111111001111110011111101011000010111000110111001011110011111010110001001000101 3f3f3f3f3f585c6e663f3f3f3f3f585c6e5e7d593f3f3f3f3f585c6e663f3f3f3f3f585c6e5e7d6245
SJIS-WIN シカ霰シァX\nfシカ霰シァX\n^}Yシカ霰シァX\nfシカ霰シァX\n^}bE 101111001011011011101000110001011011110010100111010110000101110001101110011001101011110010110110111010001100010110111100101001110101100001011100011011100101111001111101010110011011110010110110111010001100010110111100101001110101100001011100011011100110011010111100101101101110100011000101101111001010011101011000010111000110111001011110011111010110001001000101 bcb6e8c5bca7585c6e66bcb6e8c5bca7585c6e5e7d59bcb6e8c5bca7585c6e66bcb6e8c5bca7585c6e5e7d6245
EUC-JP シカ霰シァX\nfシカ霰シァX\n^}Yシカ霰シァX\nfシカ霰シァX\n^}bE 10001110101111001000111010110110111100001100011110001110101111001000111010100111010110000101110001101110011001101000111010111100100011101011011011110000110001111000111010111100100011101010011101011000010111000110111001011110011111010101100110001110101111001000111010110110111100001100011110001110101111001000111010100111010110000101110001101110011001101000111010111100100011101011011011110000110001111000111010111100100011101010011101011000010111000110111001011110011111010110001001000101 8ebc8eb6f0c78ebc8ea7585c6e668ebc8eb6f0c78ebc8ea7585c6e5e7d598ebc8eb6f0c78ebc8ea7585c6e668ebc8eb6f0c78ebc8ea7585c6e5e7d6245
UTF-8 シカ霰シァX\nfシカ霰シァX\n^}Yシカ霰シァX\nfシカ霰シァX\n^}bE 111011111011110110111100111011111011110110110110111010011001110010110000111011111011110110111100111011111011110110100111010110000101110001101110011001101110111110111101101111001110111110111101101101101110100110011100101100001110111110111101101111001110111110111101101001110101100001011100011011100101111001111101010110011110111110111101101111001110111110111101101101101110100110011100101100001110111110111101101111001110111110111101101001110101100001011100011011100110011011101111101111011011110011101111101111011011011011101001100111001011000011101111101111011011110011101111101111011010011101011000010111000110111001011110011111010110001001000101 efbdbcefbdb6e99cb0efbdbcefbda7585c6e66efbdbcefbdb6e99cb0efbdbcefbda7585c6e5e7d59efbdbcefbdb6e99cb0efbdbcefbda7585c6e66efbdbcefbdb6e99cb0efbdbcefbda7585c6e5e7d6245
UHC ??霰??X\nf??霰??X\n^}Y??霰??X\nf??霰??X\n^}bE 001111110011111111011111101011000011111100111111010110000101110001101110011001100011111100111111110111111010110000111111001111110101100001011100011011100101111001111101010110010011111100111111110111111010110000111111001111110101100001011100011011100110011000111111001111111101111110101100001111110011111101011000010111000110111001011110011111010110001001000101 3f3fdfac3f3f585c6e663f3fdfac3f3f585c6e5e7d593f3fdfac3f3f585c6e663f3fdfac3f3f585c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)