To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ???^\{\nf???^\{\n^}Y???^\{\nf???^\{\n^}bE 0011111100111111001111110101111001011100011110110101110001101110011001100011111100111111001111110101111001011100011110110101110001101110010111100111110101011001001111110011111100111111010111100101110001111011010111000110111001100110001111110011111100111111010111100101110001111011010111000110111001011110011111010110001001000101 3f3f3f5e5c7b5c6e663f3f3f5e5c7b5c6e5e7d593f3f3f5e5c7b5c6e663f3f3f5e5c7b5c6e5e7d6245
SJIS-WIN シ狆ケ^\{\nfシ狆ケ^\{\n^}Yシ狆ケ^\{\nfシ狆ケ^\{\n^}bE 101111001110000010111100101110010101111001011100011110110101110001101110011001101011110011100000101111001011100101011110010111000111101101011100011011100101111001111101010110011011110011100000101111001011100101011110010111000111101101011100011011100110011010111100111000001011110010111001010111100101110001111011010111000110111001011110011111010110001001000101 bce0bcb95e5c7b5c6e66bce0bcb95e5c7b5c6e5e7d59bce0bcb95e5c7b5c6e66bce0bcb95e5c7b5c6e5e7d6245
EUC-JP シ狆ケ^\{\nfシ狆ケ^\{\n^}Yシ狆ケ^\{\nfシ狆ケ^\{\n^}bE 1000111010111100111000001011111010001110101110010101111001011100011110110101110001101110011001101000111010111100111000001011111010001110101110010101111001011100011110110101110001101110010111100111110101011001100011101011110011100000101111101000111010111001010111100101110001111011010111000110111001100110100011101011110011100000101111101000111010111001010111100101110001111011010111000110111001011110011111010110001001000101 8ebce0be8eb95e5c7b5c6e668ebce0be8eb95e5c7b5c6e5e7d598ebce0be8eb95e5c7b5c6e668ebce0be8eb95e5c7b5c6e5e7d6245
UTF-8 シ狆ケ^\{\nfシ狆ケ^\{\n^}Yシ狆ケ^\{\nfシ狆ケ^\{\n^}bE 1110111110111101101111001110011110001011100001101110111110111101101110010101111001011100011110110101110001101110011001101110111110111101101111001110011110001011100001101110111110111101101110010101111001011100011110110101110001101110010111100111110101011001111011111011110110111100111001111000101110000110111011111011110110111001010111100101110001111011010111000110111001100110111011111011110110111100111001111000101110000110111011111011110110111001010111100101110001111011010111000110111001011110011111010110001001000101 efbdbce78b86efbdb95e5c7b5c6e66efbdbce78b86efbdb95e5c7b5c6e5e7d59efbdbce78b86efbdb95e5c7b5c6e66efbdbce78b86efbdb95e5c7b5c6e5e7d6245
UHC ???^\{\nf???^\{\n^}Y???^\{\nf???^\{\n^}bE 0011111100111111001111110101111001011100011110110101110001101110011001100011111100111111001111110101111001011100011110110101110001101110010111100111110101011001001111110011111100111111010111100101110001111011010111000110111001100110001111110011111100111111010111100101110001111011010111000110111001011110011111010110001001000101 3f3f3f5e5c7b5c6e663f3f3f5e5c7b5c6e5e7d593f3f3f5e5c7b5c6e663f3f3f5e5c7b5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)