To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ??[^n]^nf??[^n]^n^}Y??[^n]^nf??[^n]^n^}bE 0011111100111111010110110101111001101110010111010101111001101110011001100011111100111111010110110101111001101110010111010101111001101110010111100111110101011001001111110011111101011011010111100110111001011101010111100110111001100110001111110011111101011011010111100110111001011101010111100110111001011110011111010110001001000101 3f3f5b5e6e5d5e6e663f3f5b5e6e5d5e6e5e7d593f3f5b5e6e5d5e6e663f3f5b5e6e5d5e6e5e7d6245
SJIS-WIN ケツ[^n]^nfケツ[^n]^n^}Yケツ[^n]^nfケツ[^n]^n^}bE 1011100111000010010110110101111001101110010111010101111001101110011001101011100111000010010110110101111001101110010111010101111001101110010111100111110101011001101110011100001001011011010111100110111001011101010111100110111001100110101110011100001001011011010111100110111001011101010111100110111001011110011111010110001001000101 b9c25b5e6e5d5e6e66b9c25b5e6e5d5e6e5e7d59b9c25b5e6e5d5e6e66b9c25b5e6e5d5e6e5e7d6245
EUC-JP ケツ[^n]^nfケツ[^n]^n^}Yケツ[^n]^nfケツ[^n]^n^}bE 10001110101110011000111011000010010110110101111001101110010111010101111001101110011001101000111010111001100011101100001001011011010111100110111001011101010111100110111001011110011111010101100110001110101110011000111011000010010110110101111001101110010111010101111001101110011001101000111010111001100011101100001001011011010111100110111001011101010111100110111001011110011111010110001001000101 8eb98ec25b5e6e5d5e6e668eb98ec25b5e6e5d5e6e5e7d598eb98ec25b5e6e5d5e6e668eb98ec25b5e6e5d5e6e5e7d6245
UTF-8 ケツ[^n]^nfケツ[^n]^n^}Yケツ[^n]^nfケツ[^n]^n^}bE 111011111011110110111001111011111011111010000010010110110101111001101110010111010101111001101110011001101110111110111101101110011110111110111110100000100101101101011110011011100101110101011110011011100101111001111101010110011110111110111101101110011110111110111110100000100101101101011110011011100101110101011110011011100110011011101111101111011011100111101111101111101000001001011011010111100110111001011101010111100110111001011110011111010110001001000101 efbdb9efbe825b5e6e5d5e6e66efbdb9efbe825b5e6e5d5e6e5e7d59efbdb9efbe825b5e6e5d5e6e66efbdb9efbe825b5e6e5d5e6e5e7d6245
UHC ??[^n]^nf??[^n]^n^}Y??[^n]^nf??[^n]^n^}bE 0011111100111111010110110101111001101110010111010101111001101110011001100011111100111111010110110101111001101110010111010101111001101110010111100111110101011001001111110011111101011011010111100110111001011101010111100110111001100110001111110011111101011011010111100110111001011101010111100110111001011110011111010110001001000101 3f3f5b5e6e5d5e6e663f3f5b5e6e5d5e6e5e7d593f3f5b5e6e5d5e6e663f3f5b5e6e5d5e6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)