To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ???^\{\nf???^\{\n^}Y???^\{\nf???^\{\n^}bE 0011111100111111001111110101111001011100011110110101110001101110011001100011111100111111001111110101111001011100011110110101110001101110010111100111110101011001001111110011111100111111010111100101110001111011010111000110111001100110001111110011111100111111010111100101110001111011010111000110111001011110011111010110001001000101 3f3f3f5e5c7b5c6e663f3f3f5e5c7b5c6e5e7d593f3f3f5e5c7b5c6e663f3f3f5e5c7b5c6e5e7d6245
SJIS-WIN ク凜マ^\{\nfク凜マ^\{\n^}Yク凜マ^\{\nfク凜マ^\{\n^}bE 101110001110101010100011110011110101111001011100011110110101110001101110011001101011100011101010101000111100111101011110010111000111101101011100011011100101111001111101010110011011100011101010101000111100111101011110010111000111101101011100011011100110011010111000111010101010001111001111010111100101110001111011010111000110111001011110011111010110001001000101 b8eaa3cf5e5c7b5c6e66b8eaa3cf5e5c7b5c6e5e7d59b8eaa3cf5e5c7b5c6e66b8eaa3cf5e5c7b5c6e5e7d6245
EUC-JP ク凜マ^\{\nfク凜マ^\{\n^}Yク凜マ^\{\nfク凜マ^\{\n^}bE 1000111010111000111101001010010110001110110011110101111001011100011110110101110001101110011001101000111010111000111101001010010110001110110011110101111001011100011110110101110001101110010111100111110101011001100011101011100011110100101001011000111011001111010111100101110001111011010111000110111001100110100011101011100011110100101001011000111011001111010111100101110001111011010111000110111001011110011111010110001001000101 8eb8f4a58ecf5e5c7b5c6e668eb8f4a58ecf5e5c7b5c6e5e7d598eb8f4a58ecf5e5c7b5c6e668eb8f4a58ecf5e5c7b5c6e5e7d6245
UTF-8 ク凜マ^\{\nfク凜マ^\{\n^}Yク凜マ^\{\nfク凜マ^\{\n^}bE 1110111110111101101110001110010110000111100111001110111110111110100011110101111001011100011110110101110001101110011001101110111110111101101110001110010110000111100111001110111110111110100011110101111001011100011110110101110001101110010111100111110101011001111011111011110110111000111001011000011110011100111011111011111010001111010111100101110001111011010111000110111001100110111011111011110110111000111001011000011110011100111011111011111010001111010111100101110001111011010111000110111001011110011111010110001001000101 efbdb8e5879cefbe8f5e5c7b5c6e66efbdb8e5879cefbe8f5e5c7b5c6e5e7d59efbdb8e5879cefbe8f5e5c7b5c6e66efbdb8e5879cefbe8f5e5c7b5c6e5e7d6245
UHC ?凜?^\{\nf?凜?^\{\n^}Y?凜?^\{\nf?凜?^\{\n^}bE 001111111101011111001111001111110101111001011100011110110101110001101110011001100011111111010111110011110011111101011110010111000111101101011100011011100101111001111101010110010011111111010111110011110011111101011110010111000111101101011100011011100110011000111111110101111100111100111111010111100101110001111011010111000110111001011110011111010110001001000101 3fd7cf3f5e5c7b5c6e663fd7cf3f5e5c7b5c6e5e7d593fd7cf3f5e5c7b5c6e663fd7cf3f5e5c7b5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)