To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ?K}?K{^nf?K}?K{^n^}Y?K}?K{^nf?K}?K{^n^}bE 0011111101001011011111010011111101001011011110110101111001101110011001100011111101001011011111010011111101001011011110110101111001101110010111100111110101011001001111110100101101111101001111110100101101111011010111100110111001100110001111110100101101111101001111110100101101111011010111100110111001011110011111010110001001000101 3f4b7d3f4b7b5e6e663f4b7d3f4b7b5e6e5e7d593f4b7d3f4b7b5e6e663f4b7d3f4b7b5e6e5e7d6245
SJIS-WIN ?K}?K{^nf?K}?K{^n^}Y?K}?K{^nf?K}?K{^n^}bE 0011111101001011011111010011111101001011011110110101111001101110011001100011111101001011011111010011111101001011011110110101111001101110010111100111110101011001001111110100101101111101001111110100101101111011010111100110111001100110001111110100101101111101001111110100101101111011010111100110111001011110011111010110001001000101 3f4b7d3f4b7b5e6e663f4b7d3f4b7b5e6e5e7d593f4b7d3f4b7b5e6e663f4b7d3f4b7b5e6e5e7d6245
EUC-JP ?K}?K{^nf?K}?K{^n^}Y?K}?K{^nf?K}?K{^n^}bE 0011111101001011011111010011111101001011011110110101111001101110011001100011111101001011011111010011111101001011011110110101111001101110010111100111110101011001001111110100101101111101001111110100101101111011010111100110111001100110001111110100101101111101001111110100101101111011010111100110111001011110011111010110001001000101 3f4b7d3f4b7b5e6e663f4b7d3f4b7b5e6e5e7d593f4b7d3f4b7b5e6e663f4b7d3f4b7b5e6e5e7d6245
UTF-8 殺K}殺K{^nf殺K}殺K{^n^}Y殺K}殺K{^nf殺K}殺K{^n^}bE 111011111010010110110000010010110111110111101111101001011011000001001011011110110101111001101110011001101110111110100101101100000100101101111101111011111010010110110000010010110111101101011110011011100101111001111101010110011110111110100101101100000100101101111101111011111010010110110000010010110111101101011110011011100110011011101111101001011011000001001011011111011110111110100101101100000100101101111011010111100110111001011110011111010110001001000101 efa5b04b7defa5b04b7b5e6e66efa5b04b7defa5b04b7b5e6e5e7d59efa5b04b7defa5b04b7b5e6e66efa5b04b7defa5b04b7b5e6e5e7d6245
UHC 殺K}殺K{^nf殺K}殺K{^n^}Y殺K}殺K{^nf殺K}殺K{^n^}bE 11100001111011010100101101111101111000011110110101001011011110110101111001101110011001101110000111101101010010110111110111100001111011010100101101111011010111100110111001011110011111010101100111100001111011010100101101111101111000011110110101001011011110110101111001101110011001101110000111101101010010110111110111100001111011010100101101111011010111100110111001011110011111010110001001000101 e1ed4b7de1ed4b7b5e6e66e1ed4b7de1ed4b7b5e6e5e7d59e1ed4b7de1ed4b7b5e6e66e1ed4b7de1ed4b7b5e6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)