To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ???M{\nf???M{\n^}Y???M{\nf???M{\n^}bE 00111111001111110011111101001101011110110101110001101110011001100011111100111111001111110100110101111011010111000110111001011110011111010101100100111111001111110011111101001101011110110101110001101110011001100011111100111111001111110100110101111011010111000110111001011110011111010110001001000101 3f3f3f4d7b5c6e663f3f3f4d7b5c6e5e7d593f3f3f4d7b5c6e663f3f3f4d7b5c6e5e7d6245
SJIS-WIN 鞅粹M{\nf鞅粹M{\n^}Y鞅粹M{\nf鞅粹M{\n^}bE 11110110110010111110100011010111111000101110110101001101011110110101110001101110011001101111011011001011111010001101011111100010111011010100110101111011010111000110111001011110011111010101100111110110110010111110100011010111111000101110110101001101011110110101110001101110011001101111011011001011111010001101011111100010111011010100110101111011010111000110111001011110011111010110001001000101 f6cbe8d7e2ed4d7b5c6e66f6cbe8d7e2ed4d7b5c6e5e7d59f6cbe8d7e2ed4d7b5c6e66f6cbe8d7e2ed4d7b5c6e5e7d6245
EUC-JP ?鞅粹M{\nf?鞅粹M{\n^}Y?鞅粹M{\nf?鞅粹M{\n^}bE 001111111111000011011001111001001110111101001101011110110101110001101110011001100011111111110000110110011110010011101111010011010111101101011100011011100101111001111101010110010011111111110000110110011110010011101111010011010111101101011100011011100110011000111111111100001101100111100100111011110100110101111011010111000110111001011110011111010110001001000101 3ff0d9e4ef4d7b5c6e663ff0d9e4ef4d7b5c6e5e7d593ff0d9e4ef4d7b5c6e663ff0d9e4ef4d7b5c6e5e7d6245
UTF-8 鞅粹M{\nf鞅粹M{\n^}Y鞅粹M{\nf鞅粹M{\n^}bE 11101110100100111011001011101001100111101000010111100111101100101011100101001101011110110101110001101110011001101110111010010011101100101110100110011110100001011110011110110010101110010100110101111011010111000110111001011110011111010101100111101110100100111011001011101001100111101000010111100111101100101011100101001101011110110101110001101110011001101110111010010011101100101110100110011110100001011110011110110010101110010100110101111011010111000110111001011110011111010110001001000101 ee93b2e99e85e7b2b94d7b5c6e66ee93b2e99e85e7b2b94d7b5c6e5e7d59ee93b2e99e85e7b2b94d7b5c6e66ee93b2e99e85e7b2b94d7b5c6e5e7d6245
UHC ??粹M{\nf??粹M{\n^}Y??粹M{\nf??粹M{\n^}bE 0011111100111111111000101011011001001101011110110101110001101110011001100011111100111111111000101011011001001101011110110101110001101110010111100111110101011001001111110011111111100010101101100100110101111011010111000110111001100110001111110011111111100010101101100100110101111011010111000110111001011110011111010110001001000101 3f3fe2b64d7b5c6e663f3fe2b64d7b5c6e5e7d593f3fe2b64d7b5c6e663f3fe2b64d7b5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)