To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ???^\{\nf???^\{\n^}Y???^\{\nf???^\{\n^}bE 0011111100111111001111110101111001011100011110110101110001101110011001100011111100111111001111110101111001011100011110110101110001101110010111100111110101011001001111110011111100111111010111100101110001111011010111000110111001100110001111110011111100111111010111100101110001111011010111000110111001011110011111010110001001000101 3f3f3f5e5c7b5c6e663f3f3f5e5c7b5c6e5e7d593f3f3f5e5c7b5c6e663f3f3f5e5c7b5c6e5e7d6245
SJIS-WIN モケ^\{\nfモケ^\{\n^}Yモケ^\{\nfモケ^\{\n^}bE 111100101110001111010011101110010101111001011100011110110101110001101110011001101111001011100011110100111011100101011110010111000111101101011100011011100101111001111101010110011111001011100011110100111011100101011110010111000111101101011100011011100110011011110010111000111101001110111001010111100101110001111011010111000110111001011110011111010110001001000101 f2e3d3b95e5c7b5c6e66f2e3d3b95e5c7b5c6e5e7d59f2e3d3b95e5c7b5c6e66f2e3d3b95e5c7b5c6e5e7d6245
EUC-JP ?モケ^\{\nf?モケ^\{\n^}Y?モケ^\{\nf?モケ^\{\n^}bE 00111111100011101101001110001110101110010101111001011100011110110101110001101110011001100011111110001110110100111000111010111001010111100101110001111011010111000110111001011110011111010101100100111111100011101101001110001110101110010101111001011100011110110101110001101110011001100011111110001110110100111000111010111001010111100101110001111011010111000110111001011110011111010110001001000101 3f8ed38eb95e5c7b5c6e663f8ed38eb95e5c7b5c6e5e7d593f8ed38eb95e5c7b5c6e663f8ed38eb95e5c7b5c6e5e7d6245
UTF-8 モケ^\{\nfモケ^\{\n^}Yモケ^\{\nfモケ^\{\n^}bE 1110111010001000100110101110111110111110100100111110111110111101101110010101111001011100011110110101110001101110011001101110111010001000100110101110111110111110100100111110111110111101101110010101111001011100011110110101110001101110010111100111110101011001111011101000100010011010111011111011111010010011111011111011110110111001010111100101110001111011010111000110111001100110111011101000100010011010111011111011111010010011111011111011110110111001010111100101110001111011010111000110111001011110011111010110001001000101 ee889aefbe93efbdb95e5c7b5c6e66ee889aefbe93efbdb95e5c7b5c6e5e7d59ee889aefbe93efbdb95e5c7b5c6e66ee889aefbe93efbdb95e5c7b5c6e5e7d6245
UHC ???^\{\nf???^\{\n^}Y???^\{\nf???^\{\n^}bE 0011111100111111001111110101111001011100011110110101110001101110011001100011111100111111001111110101111001011100011110110101110001101110010111100111110101011001001111110011111100111111010111100101110001111011010111000110111001100110001111110011111100111111010111100101110001111011010111000110111001011110011111010110001001000101 3f3f3f5e5c7b5c6e663f3f3f5e5c7b5c6e5e7d593f3f3f5e5c7b5c6e663f3f3f5e5c7b5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)