To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ??[^n]^nf??[^n]^n^}Y??[^n]^nf??[^n]^n^}bE 0011111100111111010110110101111001101110010111010101111001101110011001100011111100111111010110110101111001101110010111010101111001101110010111100111110101011001001111110011111101011011010111100110111001011101010111100110111001100110001111110011111101011011010111100110111001011101010111100110111001011110011111010110001001000101 3f3f5b5e6e5d5e6e663f3f5b5e6e5d5e6e5e7d593f3f5b5e6e5d5e6e663f3f5b5e6e5d5e6e5e7d6245
SJIS-WIN 軸[^n]^nf軸[^n]^n^}Y軸[^n]^nf軸[^n]^n^}bE 11110010101100101000111010110010010110110101111001101110010111010101111001101110011001101111001010110010100011101011001001011011010111100110111001011101010111100110111001011110011111010101100111110010101100101000111010110010010110110101111001101110010111010101111001101110011001101111001010110010100011101011001001011011010111100110111001011101010111100110111001011110011111010110001001000101 f2b28eb25b5e6e5d5e6e66f2b28eb25b5e6e5d5e6e5e7d59f2b28eb25b5e6e5d5e6e66f2b28eb25b5e6e5d5e6e5e7d6245
EUC-JP ?軸[^n]^nf?軸[^n]^n^}Y?軸[^n]^nf?軸[^n]^n^}bE 001111111011110010110100010110110101111001101110010111010101111001101110011001100011111110111100101101000101101101011110011011100101110101011110011011100101111001111101010110010011111110111100101101000101101101011110011011100101110101011110011011100110011000111111101111001011010001011011010111100110111001011101010111100110111001011110011111010110001001000101 3fbcb45b5e6e5d5e6e663fbcb45b5e6e5d5e6e5e7d593fbcb45b5e6e5d5e6e663fbcb45b5e6e5d5e6e5e7d6245
UTF-8 軸[^n]^nf軸[^n]^n^}Y軸[^n]^nf軸[^n]^n^}bE 111011101000011110101001111010001011101110111000010110110101111001101110010111010101111001101110011001101110111010000111101010011110100010111011101110000101101101011110011011100101110101011110011011100101111001111101010110011110111010000111101010011110100010111011101110000101101101011110011011100101110101011110011011100110011011101110100001111010100111101000101110111011100001011011010111100110111001011101010111100110111001011110011111010110001001000101 ee87a9e8bbb85b5e6e5d5e6e66ee87a9e8bbb85b5e6e5d5e6e5e7d59ee87a9e8bbb85b5e6e5d5e6e66ee87a9e8bbb85b5e6e5d5e6e5e7d6245
UHC ?軸[^n]^nf?軸[^n]^n^}Y?軸[^n]^nf?軸[^n]^n^}bE 001111111111010111101110010110110101111001101110010111010101111001101110011001100011111111110101111011100101101101011110011011100101110101011110011011100101111001111101010110010011111111110101111011100101101101011110011011100101110101011110011011100110011000111111111101011110111001011011010111100110111001011101010111100110111001011110011111010110001001000101 3ff5ee5b5e6e5d5e6e663ff5ee5b5e6e5d5e6e5e7d593ff5ee5b5e6e5d5e6e663ff5ee5b5e6e5d5e6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)