To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ????PX\nf????PX\n^}Y????PX\nf????PX\n^}bE 0011111100111111001111110011111101010000010110000101110001101110011001100011111100111111001111110011111101010000010110000101110001101110010111100111110101011001001111110011111100111111001111110101000001011000010111000110111001100110001111110011111100111111001111110101000001011000010111000110111001011110011111010110001001000101 3f3f3f3f50585c6e663f3f3f3f50585c6e5e7d593f3f3f3f50585c6e663f3f3f3f50585c6e5e7d6245
SJIS-WIN コ餧ァPX\nfコ餧ァPX\n^}Yコ餧ァPX\nfコ餧ァPX\n^}bE 11110010101000111011101011111011111110001010011101010000010110000101110001101110011001101111001010100011101110101111101111111000101001110101000001011000010111000110111001011110011111010101100111110010101000111011101011111011111110001010011101010000010110000101110001101110011001101111001010100011101110101111101111111000101001110101000001011000010111000110111001011110011111010110001001000101 f2a3bafbf8a750585c6e66f2a3bafbf8a750585c6e5e7d59f2a3bafbf8a750585c6e66f2a3bafbf8a750585c6e5e7d6245
EUC-JP ?コ餧ァPX\nf?コ餧ァPX\n^}Y?コ餧ァPX\nf?コ餧ァPX\n^}bE 001111111000111010111010100011111110100011011101100011101010011101010000010110000101110001101110011001100011111110001110101110101000111111101000110111011000111010100111010100000101100001011100011011100101111001111101010110010011111110001110101110101000111111101000110111011000111010100111010100000101100001011100011011100110011000111111100011101011101010001111111010001101110110001110101001110101000001011000010111000110111001011110011111010110001001000101 3f8eba8fe8dd8ea750585c6e663f8eba8fe8dd8ea750585c6e5e7d593f8eba8fe8dd8ea750585c6e663f8eba8fe8dd8ea750585c6e5e7d6245
UTF-8 コ餧ァPX\nfコ餧ァPX\n^}Yコ餧ァPX\nfコ餧ァPX\n^}bE 11101110100001111001101011101111101111011011101011101001101001001010011111101111101111011010011101010000010110000101110001101110011001101110111010000111100110101110111110111101101110101110100110100100101001111110111110111101101001110101000001011000010111000110111001011110011111010101100111101110100001111001101011101111101111011011101011101001101001001010011111101111101111011010011101010000010110000101110001101110011001101110111010000111100110101110111110111101101110101110100110100100101001111110111110111101101001110101000001011000010111000110111001011110011111010110001001000101 ee879aefbdbae9a4a7efbda750585c6e66ee879aefbdbae9a4a7efbda750585c6e5e7d59ee879aefbdbae9a4a7efbda750585c6e66ee879aefbdbae9a4a7efbda750585c6e5e7d6245
UHC ????PX\nf????PX\n^}Y????PX\nf????PX\n^}bE 0011111100111111001111110011111101010000010110000101110001101110011001100011111100111111001111110011111101010000010110000101110001101110010111100111110101011001001111110011111100111111001111110101000001011000010111000110111001100110001111110011111100111111001111110101000001011000010111000110111001011110011111010110001001000101 3f3f3f3f50585c6e663f3f3f3f50585c6e5e7d593f3f3f3f50585c6e663f3f3f3f50585c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)