To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ??{^n]^nf??{^n]^n^}Y??{^n]^nf??{^n]^n^}bE 0011111100111111011110110101111001101110010111010101111001101110011001100011111100111111011110110101111001101110010111010101111001101110010111100111110101011001001111110011111101111011010111100110111001011101010111100110111001100110001111110011111101111011010111100110111001011101010111100110111001011110011111010110001001000101 3f3f7b5e6e5d5e6e663f3f7b5e6e5d5e6e5e7d593f3f7b5e6e5d5e6e663f3f7b5e6e5d5e6e5e7d6245
SJIS-WIN ?屑{^n]^nf?屑{^n]^n^}Y?屑{^n]^nf?屑{^n]^n^}bE 001111111000101111111011011110110101111001101110010111010101111001101110011001100011111110001011111110110111101101011110011011100101110101011110011011100101111001111101010110010011111110001011111110110111101101011110011011100101110101011110011011100110011000111111100010111111101101111011010111100110111001011101010111100110111001011110011111010110001001000101 3f8bfb7b5e6e5d5e6e663f8bfb7b5e6e5d5e6e5e7d593f8bfb7b5e6e5d5e6e663f8bfb7b5e6e5d5e6e5e7d6245
EUC-JP ?屑{^n]^nf?屑{^n]^n^}Y?屑{^n]^nf?屑{^n]^n^}bE 001111111011011011111101011110110101111001101110010111010101111001101110011001100011111110110110111111010111101101011110011011100101110101011110011011100101111001111101010110010011111110110110111111010111101101011110011011100101110101011110011011100110011000111111101101101111110101111011010111100110111001011101010111100110111001011110011111010110001001000101 3fb6fd7b5e6e5d5e6e663fb6fd7b5e6e5d5e6e5e7d593fb6fd7b5e6e5d5e6e663fb6fd7b5e6e5d5e6e5e7d6245
UTF-8 쐛屑{^n]^nf쐛屑{^n]^n^}Y쐛屑{^n]^nf쐛屑{^n]^n^}bE 111011001001000010011011111001011011000110010001011110110101111001101110010111010101111001101110011001101110110010010000100110111110010110110001100100010111101101011110011011100101110101011110011011100101111001111101010110011110110010010000100110111110010110110001100100010111101101011110011011100101110101011110011011100110011011101100100100001001101111100101101100011001000101111011010111100110111001011101010111100110111001011110011111010110001001000101 ec909be5b1917b5e6e5d5e6e66ec909be5b1917b5e6e5d5e6e5e7d59ec909be5b1917b5e6e5d5e6e66ec909be5b1917b5e6e5d5e6e5e7d6245
UHC 쐛屑{^n]^nf쐛屑{^n]^n^}Y쐛屑{^n]^nf쐛屑{^n]^n^}bE 10011100100000011110000011011010011110110101111001101110010111010101111001101110011001101001110010000001111000001101101001111011010111100110111001011101010111100110111001011110011111010101100110011100100000011110000011011010011110110101111001101110010111010101111001101110011001101001110010000001111000001101101001111011010111100110111001011101010111100110111001011110011111010110001001000101 9c81e0da7b5e6e5d5e6e669c81e0da7b5e6e5d5e6e5e7d599c81e0da7b5e6e5d5e6e669c81e0da7b5e6e5d5e6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)