To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ???^{\nf???^{\n^}Y???^{\nf???^{\n^}bE 00111111001111110011111101011110011110110101110001101110011001100011111100111111001111110101111001111011010111000110111001011110011111010101100100111111001111110011111101011110011110110101110001101110011001100011111100111111001111110101111001111011010111000110111001011110011111010110001001000101 3f3f3f5e7b5c6e663f3f3f5e7b5c6e5e7d593f3f3f5e7b5c6e663f3f3f5e7b5c6e5e7d6245
SJIS-WIN ?橈妖^{\nf?橈妖^{\n^}Y?橈妖^{\nf?橈妖^{\n^}bE 001111111001111011110100100101110110010001011110011110110101110001101110011001100011111110011110111101001001011101100100010111100111101101011100011011100101111001111101010110010011111110011110111101001001011101100100010111100111101101011100011011100110011000111111100111101111010010010111011001000101111001111011010111000110111001011110011111010110001001000101 3f9ef497645e7b5c6e663f9ef497645e7b5c6e5e7d593f9ef497645e7b5c6e663f9ef497645e7b5c6e5e7d6245
EUC-JP ?橈妖^{\nf?橈妖^{\n^}Y?橈妖^{\nf?橈妖^{\n^}bE 001111111101110011110110110011011100010101011110011110110101110001101110011001100011111111011100111101101100110111000101010111100111101101011100011011100101111001111101010110010011111111011100111101101100110111000101010111100111101101011100011011100110011000111111110111001111011011001101110001010101111001111011010111000110111001011110011111010110001001000101 3fdcf6cdc55e7b5c6e663fdcf6cdc55e7b5c6e5e7d593fdcf6cdc55e7b5c6e663fdcf6cdc55e7b5c6e5e7d6245
UTF-8 숷橈妖^{\nf숷橈妖^{\n^}Y숷橈妖^{\nf숷橈妖^{\n^}bE 11101100100010001011011111100110101010011000100011100101101001101001011001011110011110110101110001101110011001101110110010001000101101111110011010101001100010001110010110100110100101100101111001111011010111000110111001011110011111010101100111101100100010001011011111100110101010011000100011100101101001101001011001011110011110110101110001101110011001101110110010001000101101111110011010101001100010001110010110100110100101100101111001111011010111000110111001011110011111010110001001000101 ec88b7e6a988e5a6965e7b5c6e66ec88b7e6a988e5a6965e7b5c6e5e7d59ec88b7e6a988e5a6965e7b5c6e66ec88b7e6a988e5a6965e7b5c6e5e7d6245
UHC 숷橈妖^{\nf숷橈妖^{\n^}Y숷橈妖^{\nf숷橈妖^{\n^}bE 10011010010011001110100011111010111010001110110101011110011110110101110001101110011001101001101001001100111010001111101011101000111011010101111001111011010111000110111001011110011111010101100110011010010011001110100011111010111010001110110101011110011110110101110001101110011001101001101001001100111010001111101011101000111011010101111001111011010111000110111001011110011111010110001001000101 9a4ce8fae8ed5e7b5c6e669a4ce8fae8ed5e7b5c6e5e7d599a4ce8fae8ed5e7b5c6e669a4ce8fae8ed5e7b5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)