To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ???PX\nf???PX\n^}Y???PX\nf???PX\n^}bE 00111111001111110011111101010000010110000101110001101110011001100011111100111111001111110101000001011000010111000110111001011110011111010101100100111111001111110011111101010000010110000101110001101110011001100011111100111111001111110101000001011000010111000110111001011110011111010110001001000101 3f3f3f50585c6e663f3f3f50585c6e5e7d593f3f3f50585c6e663f3f3f50585c6e5e7d6245
SJIS-WIN ?母?PX\nf?母?PX\n^}Y?母?PX\nf?母?PX\n^}bE 0011111110010101111010100011111101010000010110000101110001101110011001100011111110010101111010100011111101010000010110000101110001101110010111100111110101011001001111111001010111101010001111110101000001011000010111000110111001100110001111111001010111101010001111110101000001011000010111000110111001011110011111010110001001000101 3f95ea3f50585c6e663f95ea3f50585c6e5e7d593f95ea3f50585c6e663f95ea3f50585c6e5e7d6245
EUC-JP ?母?PX\nf?母?PX\n^}Y?母?PX\nf?母?PX\n^}bE 0011111111001010111011000011111101010000010110000101110001101110011001100011111111001010111011000011111101010000010110000101110001101110010111100111110101011001001111111100101011101100001111110101000001011000010111000110111001100110001111111100101011101100001111110101000001011000010111000110111001011110011111010110001001000101 3fcaec3f50585c6e663fcaec3f50585c6e5e7d593fcaec3f50585c6e663fcaec3f50585c6e5e7d6245
UTF-8 뤲母풋PX\nf뤲母풋PX\n^}Y뤲母풋PX\nf뤲母풋PX\n^}bE 11101011101001001011001011100110101011111000110111101101100100101000101101010000010110000101110001101110011001101110101110100100101100101110011010101111100011011110110110010010100010110101000001011000010111000110111001011110011111010101100111101011101001001011001011100110101011111000110111101101100100101000101101010000010110000101110001101110011001101110101110100100101100101110011010101111100011011110110110010010100010110101000001011000010111000110111001011110011111010110001001000101 eba4b2e6af8ded928b50585c6e66eba4b2e6af8ded928b50585c6e5e7d59eba4b2e6af8ded928b50585c6e66eba4b2e6af8ded928b50585c6e5e7d6245
UHC 뤲母풋PX\nf뤲母풋PX\n^}Y뤲母풋PX\nf뤲母풋PX\n^}bE 10001111111000001101100110111101110001111011001001010000010110000101110001101110011001101000111111100000110110011011110111000111101100100101000001011000010111000110111001011110011111010101100110001111111000001101100110111101110001111011001001010000010110000101110001101110011001101000111111100000110110011011110111000111101100100101000001011000010111000110111001011110011111010110001001000101 8fe0d9bdc7b250585c6e668fe0d9bdc7b250585c6e5e7d598fe0d9bdc7b250585c6e668fe0d9bdc7b250585c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)