To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ???N^nkf???N^nk^}Y???N^nkf???N^nk^}bE 00111111001111110011111101001110010111100110111001101011011001100011111100111111001111110100111001011110011011100110101101011110011111010101100100111111001111110011111101001110010111100110111001101011011001100011111100111111001111110100111001011110011011100110101101011110011111010110001001000101 3f3f3f4e5e6e6b663f3f3f4e5e6e6b5e7d593f3f3f4e5e6e6b663f3f3f4e5e6e6b5e7d6245
SJIS-WIN ?⇒繰N^nkf?⇒繰N^nk^}Y?⇒繰N^nkf?⇒繰N^nk^}bE 001111111000000111001011100011000100101001001110010111100110111001101011011001100011111110000001110010111000110001001010010011100101111001101110011010110101111001111101010110010011111110000001110010111000110001001010010011100101111001101110011010110110011000111111100000011100101110001100010010100100111001011110011011100110101101011110011111010110001001000101 3f81cb8c4a4e5e6e6b663f81cb8c4a4e5e6e6b5e7d593f81cb8c4a4e5e6e6b663f81cb8c4a4e5e6e6b5e7d6245
EUC-JP ?⇒繰N^nkf?⇒繰N^nk^}Y?⇒繰N^nkf?⇒繰N^nk^}bE 001111111010001011001101101101111010101101001110010111100110111001101011011001100011111110100010110011011011011110101011010011100101111001101110011010110101111001111101010110010011111110100010110011011011011110101011010011100101111001101110011010110110011000111111101000101100110110110111101010110100111001011110011011100110101101011110011111010110001001000101 3fa2cdb7ab4e5e6e6b663fa2cdb7ab4e5e6e6b5e7d593fa2cdb7ab4e5e6e6b663fa2cdb7ab4e5e6e6b5e7d6245
UTF-8 룶⇒繰N^nkf룶⇒繰N^nk^}Y룶⇒繰N^nkf룶⇒繰N^nk^}bE 11101011101000111011011011100010100001111001001011100111101110011011000001001110010111100110111001101011011001101110101110100011101101101110001010000111100100101110011110111001101100000100111001011110011011100110101101011110011111010101100111101011101000111011011011100010100001111001001011100111101110011011000001001110010111100110111001101011011001101110101110100011101101101110001010000111100100101110011110111001101100000100111001011110011011100110101101011110011111010110001001000101 eba3b6e28792e7b9b04e5e6e6b66eba3b6e28792e7b9b04e5e6e6b5e7d59eba3b6e28792e7b9b04e5e6e6b66eba3b6e28792e7b9b04e5e6e6b5e7d6245
UHC 룶⇒繰N^nkf룶⇒繰N^nk^}Y룶⇒繰N^nkf룶⇒繰N^nk^}bE 10001111101010111010001010100001111100001101101101001110010111100110111001101011011001101000111110101011101000101010000111110000110110110100111001011110011011100110101101011110011111010101100110001111101010111010001010100001111100001101101101001110010111100110111001101011011001101000111110101011101000101010000111110000110110110100111001011110011011100110101101011110011111010110001001000101 8faba2a1f0db4e5e6e6b668faba2a1f0db4e5e6e6b5e7d598faba2a1f0db4e5e6e6b668faba2a1f0db4e5e6e6b5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)