To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ???PX\nf???PX\n^}Y???PX\nf???PX\n^}bE 00111111001111110011111101010000010110000101110001101110011001100011111100111111001111110101000001011000010111000110111001011110011111010101100100111111001111110011111101010000010110000101110001101110011001100011111100111111001111110101000001011000010111000110111001011110011111010110001001000101 3f3f3f50585c6e663f3f3f50585c6e5e7d593f3f3f50585c6e663f3f3f50585c6e5e7d6245
SJIS-WIN ??終PX\nf??終PX\n^}Y??終PX\nf??終PX\n^}bE 0011111100111111100011110100100101010000010110000101110001101110011001100011111100111111100011110100100101010000010110000101110001101110010111100111110101011001001111110011111110001111010010010101000001011000010111000110111001100110001111110011111110001111010010010101000001011000010111000110111001011110011111010110001001000101 3f3f8f4950585c6e663f3f8f4950585c6e5e7d593f3f8f4950585c6e663f3f8f4950585c6e5e7d6245
EUC-JP ??終PX\nf??終PX\n^}Y??終PX\nf??終PX\n^}bE 0011111100111111101111011010101001010000010110000101110001101110011001100011111100111111101111011010101001010000010110000101110001101110010111100111110101011001001111110011111110111101101010100101000001011000010111000110111001100110001111110011111110111101101010100101000001011000010111000110111001011110011111010110001001000101 3f3fbdaa50585c6e663f3fbdaa50585c6e5e7d593f3fbdaa50585c6e663f3fbdaa50585c6e5e7d6245
UTF-8 룴점終PX\nf룴점終PX\n^}Y룴점終PX\nf룴점終PX\n^}bE 11101011101000111011010011101100101000001001000011100111101101011000001001010000010110000101110001101110011001101110101110100011101101001110110010100000100100001110011110110101100000100101000001011000010111000110111001011110011111010101100111101011101000111011010011101100101000001001000011100111101101011000001001010000010110000101110001101110011001101110101110100011101101001110110010100000100100001110011110110101100000100101000001011000010111000110111001011110011111010110001001000101 eba3b4eca090e7b58250585c6e66eba3b4eca090e7b58250585c6e5e7d59eba3b4eca090e7b58250585c6e66eba3b4eca090e7b58250585c6e5e7d6245
UHC 룴점終PX\nf룴점終PX\n^}Y룴점終PX\nf룴점終PX\n^}bE 10001111101010011100000110100001111100001111101101010000010110000101110001101110011001101000111110101001110000011010000111110000111110110101000001011000010111000110111001011110011111010101100110001111101010011100000110100001111100001111101101010000010110000101110001101110011001101000111110101001110000011010000111110000111110110101000001011000010111000110111001011110011111010110001001000101 8fa9c1a1f0fb50585c6e668fa9c1a1f0fb50585c6e5e7d598fa9c1a1f0fb50585c6e668fa9c1a1f0fb50585c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)