To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ??In^{\nf??In^{\n^}Y??In^{\nf??In^{\n^}bE 0011111100111111010010010110111001011110011110110101110001101110011001100011111100111111010010010110111001011110011110110101110001101110010111100111110101011001001111110011111101001001011011100101111001111011010111000110111001100110001111110011111101001001011011100101111001111011010111000110111001011110011111010110001001000101 3f3f496e5e7b5c6e663f3f496e5e7b5c6e5e7d593f3f496e5e7b5c6e663f3f496e5e7b5c6e5e7d6245
SJIS-WIN ?叩In^{\nf?叩In^{\n^}Y?叩In^{\nf?叩In^{\n^}bE 001111111001001001000000010010010110111001011110011110110101110001101110011001100011111110010010010000000100100101101110010111100111101101011100011011100101111001111101010110010011111110010010010000000100100101101110010111100111101101011100011011100110011000111111100100100100000001001001011011100101111001111011010111000110111001011110011111010110001001000101 3f9240496e5e7b5c6e663f9240496e5e7b5c6e5e7d593f9240496e5e7b5c6e663f9240496e5e7b5c6e5e7d6245
EUC-JP ?叩In^{\nf?叩In^{\n^}Y?叩In^{\nf?叩In^{\n^}bE 001111111100001110100001010010010110111001011110011110110101110001101110011001100011111111000011101000010100100101101110010111100111101101011100011011100101111001111101010110010011111111000011101000010100100101101110010111100111101101011100011011100110011000111111110000111010000101001001011011100101111001111011010111000110111001011110011111010110001001000101 3fc3a1496e5e7b5c6e663fc3a1496e5e7b5c6e5e7d593fc3a1496e5e7b5c6e663fc3a1496e5e7b5c6e5e7d6245
UTF-8 렺叩In^{\nf렺叩In^{\n^}Y렺叩In^{\nf렺叩In^{\n^}bE 111010111010000010111010111001011000111110101001010010010110111001011110011110110101110001101110011001101110101110100000101110101110010110001111101010010100100101101110010111100111101101011100011011100101111001111101010110011110101110100000101110101110010110001111101010010100100101101110010111100111101101011100011011100110011011101011101000001011101011100101100011111010100101001001011011100101111001111011010111000110111001011110011111010110001001000101 eba0bae58fa9496e5e7b5c6e66eba0bae58fa9496e5e7b5c6e5e7d59eba0bae58fa9496e5e7b5c6e66eba0bae58fa9496e5e7b5c6e5e7d6245
UHC 렺叩In^{\nf렺叩In^{\n^}Y렺叩In^{\nf렺叩In^{\n^}bE 10001110110000101100110110110000010010010110111001011110011110110101110001101110011001101000111011000010110011011011000001001001011011100101111001111011010111000110111001011110011111010101100110001110110000101100110110110000010010010110111001011110011110110101110001101110011001101000111011000010110011011011000001001001011011100101111001111011010111000110111001011110011111010110001001000101 8ec2cdb0496e5e7b5c6e668ec2cdb0496e5e7b5c6e5e7d598ec2cdb0496e5e7b5c6e668ec2cdb0496e5e7b5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)