To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ??{^n]^nf??{^n]^n^}Y??{^n]^nf??{^n]^n^}bE 0011111100111111011110110101111001101110010111010101111001101110011001100011111100111111011110110101111001101110010111010101111001101110010111100111110101011001001111110011111101111011010111100110111001011101010111100110111001100110001111110011111101111011010111100110111001011101010111100110111001011110011111010110001001000101 3f3f7b5e6e5d5e6e663f3f7b5e6e5d5e6e5e7d593f3f7b5e6e5d5e6e663f3f7b5e6e5d5e6e5e7d6245
SJIS-WIN ?叩{^n]^nf?叩{^n]^n^}Y?叩{^n]^nf?叩{^n]^n^}bE 001111111001001001000000011110110101111001101110010111010101111001101110011001100011111110010010010000000111101101011110011011100101110101011110011011100101111001111101010110010011111110010010010000000111101101011110011011100101110101011110011011100110011000111111100100100100000001111011010111100110111001011101010111100110111001011110011111010110001001000101 3f92407b5e6e5d5e6e663f92407b5e6e5d5e6e5e7d593f92407b5e6e5d5e6e663f92407b5e6e5d5e6e5e7d6245
EUC-JP ?叩{^n]^nf?叩{^n]^n^}Y?叩{^n]^nf?叩{^n]^n^}bE 001111111100001110100001011110110101111001101110010111010101111001101110011001100011111111000011101000010111101101011110011011100101110101011110011011100101111001111101010110010011111111000011101000010111101101011110011011100101110101011110011011100110011000111111110000111010000101111011010111100110111001011101010111100110111001011110011111010110001001000101 3fc3a17b5e6e5d5e6e663fc3a17b5e6e5d5e6e5e7d593fc3a17b5e6e5d5e6e663fc3a17b5e6e5d5e6e5e7d6245
UTF-8 렺叩{^n]^nf렺叩{^n]^n^}Y렺叩{^n]^nf렺叩{^n]^n^}bE 111010111010000010111010111001011000111110101001011110110101111001101110010111010101111001101110011001101110101110100000101110101110010110001111101010010111101101011110011011100101110101011110011011100101111001111101010110011110101110100000101110101110010110001111101010010111101101011110011011100101110101011110011011100110011011101011101000001011101011100101100011111010100101111011010111100110111001011101010111100110111001011110011111010110001001000101 eba0bae58fa97b5e6e5d5e6e66eba0bae58fa97b5e6e5d5e6e5e7d59eba0bae58fa97b5e6e5d5e6e66eba0bae58fa97b5e6e5d5e6e5e7d6245
UHC 렺叩{^n]^nf렺叩{^n]^n^}Y렺叩{^n]^nf렺叩{^n]^n^}bE 10001110110000101100110110110000011110110101111001101110010111010101111001101110011001101000111011000010110011011011000001111011010111100110111001011101010111100110111001011110011111010101100110001110110000101100110110110000011110110101111001101110010111010101111001101110011001101000111011000010110011011011000001111011010111100110111001011101010111100110111001011110011111010110001001000101 8ec2cdb07b5e6e5d5e6e668ec2cdb07b5e6e5d5e6e5e7d598ec2cdb07b5e6e5d5e6e668ec2cdb07b5e6e5d5e6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)