To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ??{^n]^nf??{^n]^n^}Y??{^n]^nf??{^n]^n^}bE 0011111100111111011110110101111001101110010111010101111001101110011001100011111100111111011110110101111001101110010111010101111001101110010111100111110101011001001111110011111101111011010111100110111001011101010111100110111001100110001111110011111101111011010111100110111001011101010111100110111001011110011111010110001001000101 3f3f7b5e6e5d5e6e663f3f7b5e6e5d5e6e5e7d593f3f7b5e6e5d5e6e663f3f7b5e6e5d5e6e5e7d6245
SJIS-WIN ?豺{^n]^nf?豺{^n]^n^}Y?豺{^n]^nf?豺{^n]^n^}bE 001111111110011010110111011110110101111001101110010111010101111001101110011001100011111111100110101101110111101101011110011011100101110101011110011011100101111001111101010110010011111111100110101101110111101101011110011011100101110101011110011011100110011000111111111001101011011101111011010111100110111001011101010111100110111001011110011111010110001001000101 3fe6b77b5e6e5d5e6e663fe6b77b5e6e5d5e6e5e7d593fe6b77b5e6e5d5e6e663fe6b77b5e6e5d5e6e5e7d6245
EUC-JP ?豺{^n]^nf?豺{^n]^n^}Y?豺{^n]^nf?豺{^n]^n^}bE 001111111110110010111001011110110101111001101110010111010101111001101110011001100011111111101100101110010111101101011110011011100101110101011110011011100101111001111101010110010011111111101100101110010111101101011110011011100101110101011110011011100110011000111111111011001011100101111011010111100110111001011101010111100110111001011110011111010110001001000101 3fecb97b5e6e5d5e6e663fecb97b5e6e5d5e6e5e7d593fecb97b5e6e5d5e6e663fecb97b5e6e5d5e6e5e7d6245
UTF-8 렣豺{^n]^nf렣豺{^n]^n^}Y렣豺{^n]^nf렣豺{^n]^n^}bE 111010111010000010100011111010001011000110111010011110110101111001101110010111010101111001101110011001101110101110100000101000111110100010110001101110100111101101011110011011100101110101011110011011100101111001111101010110011110101110100000101000111110100010110001101110100111101101011110011011100101110101011110011011100110011011101011101000001010001111101000101100011011101001111011010111100110111001011101010111100110111001011110011111010110001001000101 eba0a3e8b1ba7b5e6e5d5e6e66eba0a3e8b1ba7b5e6e5d5e6e5e7d59eba0a3e8b1ba7b5e6e5d5e6e66eba0a3e8b1ba7b5e6e5d5e6e5e7d6245
UHC 렣豺{^n]^nf렣豺{^n]^n^}Y렣豺{^n]^nf렣豺{^n]^n^}bE 10001110101101001110001111001111011110110101111001101110010111010101111001101110011001101000111010110100111000111100111101111011010111100110111001011101010111100110111001011110011111010101100110001110101101001110001111001111011110110101111001101110010111010101111001101110011001101000111010110100111000111100111101111011010111100110111001011101010111100110111001011110011111010110001001000101 8eb4e3cf7b5e6e5d5e6e668eb4e3cf7b5e6e5d5e6e5e7d598eb4e3cf7b5e6e5d5e6e668eb4e3cf7b5e6e5d5e6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)