To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ???^{\nf???^{\n^}Y???^{\nf???^{\n^}bE 00111111001111110011111101011110011110110101110001101110011001100011111100111111001111110101111001111011010111000110111001011110011111010101100100111111001111110011111101011110011110110101110001101110011001100011111100111111001111110101111001111011010111000110111001011110011111010110001001000101 3f3f3f5e7b5c6e663f3f3f5e7b5c6e5e7d593f3f3f5e7b5c6e663f3f3f5e7b5c6e5e7d6245
SJIS-WIN 鵰蟋罍^{\nf鵰蟋罍^{\n^}Y鵰蟋罍^{\nf鵰蟋罍^{\n^}bE 11111100010001111110010110100111111000111010000101011110011110110101110001101110011001101111110001000111111001011010011111100011101000010101111001111011010111000110111001011110011111010101100111111100010001111110010110100111111000111010000101011110011110110101110001101110011001101111110001000111111001011010011111100011101000010101111001111011010111000110111001011110011111010110001001000101 fc47e5a7e3a15e7b5c6e66fc47e5a7e3a15e7b5c6e5e7d59fc47e5a7e3a15e7b5c6e66fc47e5a7e3a15e7b5c6e5e7d6245
EUC-JP 鵰蟋罍^{\nf鵰蟋罍^{\n^}Y鵰蟋罍^{\nf鵰蟋罍^{\n^}bE 1000111111101011111110111110101010101001111001101010001101011110011110110101110001101110011001101000111111101011111110111110101010101001111001101010001101011110011110110101110001101110010111100111110101011001100011111110101111111011111010101010100111100110101000110101111001111011010111000110111001100110100011111110101111111011111010101010100111100110101000110101111001111011010111000110111001011110011111010110001001000101 8febfbeaa9e6a35e7b5c6e668febfbeaa9e6a35e7b5c6e5e7d598febfbeaa9e6a35e7b5c6e668febfbeaa9e6a35e7b5c6e5e7d6245
UTF-8 鵰蟋罍^{\nf鵰蟋罍^{\n^}Y鵰蟋罍^{\nf鵰蟋罍^{\n^}bE 11101001101101011011000011101000100111111000101111100111101111011000110101011110011110110101110001101110011001101110100110110101101100001110100010011111100010111110011110111101100011010101111001111011010111000110111001011110011111010101100111101001101101011011000011101000100111111000101111100111101111011000110101011110011110110101110001101110011001101110100110110101101100001110100010011111100010111110011110111101100011010101111001111011010111000110111001011110011111010110001001000101 e9b5b0e89f8be7bd8d5e7b5c6e66e9b5b0e89f8be7bd8d5e7b5c6e5e7d59e9b5b0e89f8be7bd8d5e7b5c6e66e9b5b0e89f8be7bd8d5e7b5c6e5e7d6245
UHC ???^{\nf???^{\n^}Y???^{\nf???^{\n^}bE 00111111001111110011111101011110011110110101110001101110011001100011111100111111001111110101111001111011010111000110111001011110011111010101100100111111001111110011111101011110011110110101110001101110011001100011111100111111001111110101111001111011010111000110111001011110011111010110001001000101 3f3f3f5e7b5c6e663f3f3f5e7b5c6e5e7d593f3f3f5e7b5c6e663f3f3f5e7b5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)