To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ??[^n]^nf??[^n]^n^}Y??[^n]^nf??[^n]^n^}bE 0011111100111111010110110101111001101110010111010101111001101110011001100011111100111111010110110101111001101110010111010101111001101110010111100111110101011001001111110011111101011011010111100110111001011101010111100110111001100110001111110011111101011011010111100110111001011101010111100110111001011110011111010110001001000101 3f3f5b5e6e5d5e6e663f3f5b5e6e5d5e6e5e7d593f3f5b5e6e5d5e6e663f3f5b5e6e5d5e6e5e7d6245
SJIS-WIN 鴫灼[^n]^nf鴫灼[^n]^n^}Y鴫灼[^n]^nf鴫灼[^n]^n^}bE 10001110101100001000111011011100010110110101111001101110010111010101111001101110011001101000111010110000100011101101110001011011010111100110111001011101010111100110111001011110011111010101100110001110101100001000111011011100010110110101111001101110010111010101111001101110011001101000111010110000100011101101110001011011010111100110111001011101010111100110111001011110011111010110001001000101 8eb08edc5b5e6e5d5e6e668eb08edc5b5e6e5d5e6e5e7d598eb08edc5b5e6e5d5e6e668eb08edc5b5e6e5d5e6e5e7d6245
EUC-JP 鴫灼[^n]^nf鴫灼[^n]^n^}Y鴫灼[^n]^nf鴫灼[^n]^n^}bE 10111100101100101011110011011110010110110101111001101110010111010101111001101110011001101011110010110010101111001101111001011011010111100110111001011101010111100110111001011110011111010101100110111100101100101011110011011110010110110101111001101110010111010101111001101110011001101011110010110010101111001101111001011011010111100110111001011101010111100110111001011110011111010110001001000101 bcb2bcde5b5e6e5d5e6e66bcb2bcde5b5e6e5d5e6e5e7d59bcb2bcde5b5e6e5d5e6e66bcb2bcde5b5e6e5d5e6e5e7d6245
UTF-8 鴫灼[^n]^nf鴫灼[^n]^n^}Y鴫灼[^n]^nf鴫灼[^n]^n^}bE 111010011011010010101011111001111000000110111100010110110101111001101110010111010101111001101110011001101110100110110100101010111110011110000001101111000101101101011110011011100101110101011110011011100101111001111101010110011110100110110100101010111110011110000001101111000101101101011110011011100101110101011110011011100110011011101001101101001010101111100111100000011011110001011011010111100110111001011101010111100110111001011110011111010110001001000101 e9b4abe781bc5b5e6e5d5e6e66e9b4abe781bc5b5e6e5d5e6e5e7d59e9b4abe781bc5b5e6e5d5e6e66e9b4abe781bc5b5e6e5d5e6e5e7d6245
UHC ?灼[^n]^nf?灼[^n]^n^}Y?灼[^n]^nf?灼[^n]^n^}bE 001111111110110111000111010110110101111001101110010111010101111001101110011001100011111111101101110001110101101101011110011011100101110101011110011011100101111001111101010110010011111111101101110001110101101101011110011011100101110101011110011011100110011000111111111011011100011101011011010111100110111001011101010111100110111001011110011111010110001001000101 3fedc75b5e6e5d5e6e663fedc75b5e6e5d5e6e5e7d593fedc75b5e6e5d5e6e663fedc75b5e6e5d5e6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)