To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ?^?]{\nf?^?]{\n^}Y?^?]{\nf?^?]{\n^}bE 00111111010111100011111101011101011110110101110001101110011001100011111101011110001111110101110101111011010111000110111001011110011111010101100100111111010111100011111101011101011110110101110001101110011001100011111101011110001111110101110101111011010111000110111001011110011111010110001001000101 3f5e3f5d7b5c6e663f5e3f5d7b5c6e5e7d593f5e3f5d7b5c6e663f5e3f5d7b5c6e5e7d6245
SJIS-WIN 鴒^鴒]{\nf鴒^鴒]{\n^}Y鴒^鴒]{\nf鴒^鴒]{\n^}bE 111010011111011101011110111010011111011101011101011110110101110001101110011001101110100111110111010111101110100111110111010111010111101101011100011011100101111001111101010110011110100111110111010111101110100111110111010111010111101101011100011011100110011011101001111101110101111011101001111101110101110101111011010111000110111001011110011111010110001001000101 e9f75ee9f75d7b5c6e66e9f75ee9f75d7b5c6e5e7d59e9f75ee9f75d7b5c6e66e9f75ee9f75d7b5c6e5e7d6245
EUC-JP 鴒^鴒]{\nf鴒^鴒]{\n^}Y鴒^鴒]{\nf鴒^鴒]{\n^}bE 111100101111100101011110111100101111100101011101011110110101110001101110011001101111001011111001010111101111001011111001010111010111101101011100011011100101111001111101010110011111001011111001010111101111001011111001010111010111101101011100011011100110011011110010111110010101111011110010111110010101110101111011010111000110111001011110011111010110001001000101 f2f95ef2f95d7b5c6e66f2f95ef2f95d7b5c6e5e7d59f2f95ef2f95d7b5c6e66f2f95ef2f95d7b5c6e5e7d6245
UTF-8 鴒^鴒]{\nf鴒^鴒]{\n^}Y鴒^鴒]{\nf鴒^鴒]{\n^}bE 1110100110110100100100100101111011101001101101001001001001011101011110110101110001101110011001101110100110110100100100100101111011101001101101001001001001011101011110110101110001101110010111100111110101011001111010011011010010010010010111101110100110110100100100100101110101111011010111000110111001100110111010011011010010010010010111101110100110110100100100100101110101111011010111000110111001011110011111010110001001000101 e9b4925ee9b4925d7b5c6e66e9b4925ee9b4925d7b5c6e5e7d59e9b4925ee9b4925d7b5c6e66e9b4925ee9b4925d7b5c6e5e7d6245
UHC ?^?]{\nf?^?]{\n^}Y?^?]{\nf?^?]{\n^}bE 00111111010111100011111101011101011110110101110001101110011001100011111101011110001111110101110101111011010111000110111001011110011111010101100100111111010111100011111101011101011110110101110001101110011001100011111101011110001111110101110101111011010111000110111001011110011111010110001001000101 3f5e3f5d7b5c6e663f5e3f5d7b5c6e5e7d593f5e3f5d7b5c6e663f5e3f5d7b5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)