To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ?????\nf?????\n^}Y?????\nf?????\n^}bE 00111111001111110011111100111111001111110101110001101110011001100011111100111111001111110011111100111111010111000110111001011110011111010101100100111111001111110011111100111111001111110101110001101110011001100011111100111111001111110011111100111111010111000110111001011110011111010110001001000101 3f3f3f3f3f5c6e663f3f3f3f3f5c6e5e7d593f3f3f3f3f5c6e663f3f3f3f3f5c6e5e7d6245
SJIS-WIN 鱠軸鴪ケケ\nf鱠軸鴪ケケ\n^}Y鱠軸鴪ケケ\nf鱠軸鴪ケケ\n^}bE 11101001111001001000111010110010111010011111000010111001101110010101110001101110011001101110100111100100100011101011001011101001111100001011100110111001010111000110111001011110011111010101100111101001111001001000111010110010111010011111000010111001101110010101110001101110011001101110100111100100100011101011001011101001111100001011100110111001010111000110111001011110011111010110001001000101 e9e48eb2e9f0b9b95c6e66e9e48eb2e9f0b9b95c6e5e7d59e9e48eb2e9f0b9b95c6e66e9e48eb2e9f0b9b95c6e5e7d6245
EUC-JP 鱠軸鴪ケケ\nf鱠軸鴪ケケ\n^}Y鱠軸鴪ケケ\nf鱠軸鴪ケケ\n^}bE 111100101110011010111100101101001111001011110010100011101011100110001110101110010101110001101110011001101111001011100110101111001011010011110010111100101000111010111001100011101011100101011100011011100101111001111101010110011111001011100110101111001011010011110010111100101000111010111001100011101011100101011100011011100110011011110010111001101011110010110100111100101111001010001110101110011000111010111001010111000110111001011110011111010110001001000101 f2e6bcb4f2f28eb98eb95c6e66f2e6bcb4f2f28eb98eb95c6e5e7d59f2e6bcb4f2f28eb98eb95c6e66f2e6bcb4f2f28eb98eb95c6e5e7d6245
UTF-8 鱠軸鴪ケケ\nf鱠軸鴪ケケ\n^}Y鱠軸鴪ケケ\nf鱠軸鴪ケケ\n^}bE 1110100110110001101000001110100010111011101110001110100110110100101010101110111110111101101110011110111110111101101110010101110001101110011001101110100110110001101000001110100010111011101110001110100110110100101010101110111110111101101110011110111110111101101110010101110001101110010111100111110101011001111010011011000110100000111010001011101110111000111010011011010010101010111011111011110110111001111011111011110110111001010111000110111001100110111010011011000110100000111010001011101110111000111010011011010010101010111011111011110110111001111011111011110110111001010111000110111001011110011111010110001001000101 e9b1a0e8bbb8e9b4aaefbdb9efbdb95c6e66e9b1a0e8bbb8e9b4aaefbdb9efbdb95c6e5e7d59e9b1a0e8bbb8e9b4aaefbdb9efbdb95c6e66e9b1a0e8bbb8e9b4aaefbdb9efbdb95c6e5e7d6245
UHC ?軸???\nf?軸???\n^}Y?軸???\nf?軸???\n^}bE 0011111111110101111011100011111100111111001111110101110001101110011001100011111111110101111011100011111100111111001111110101110001101110010111100111110101011001001111111111010111101110001111110011111100111111010111000110111001100110001111111111010111101110001111110011111100111111010111000110111001011110011111010110001001000101 3ff5ee3f3f3f5c6e663ff5ee3f3f3f5c6e5e7d593ff5ee3f3f3f5c6e663ff5ee3f3f3f5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)