To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ??^\{\nf??^\{\n^}Y??^\{\nf??^\{\n^}bE 00111111001111110101111001011100011110110101110001101110011001100011111100111111010111100101110001111011010111000110111001011110011111010101100100111111001111110101111001011100011110110101110001101110011001100011111100111111010111100101110001111011010111000110111001011110011111010110001001000101 3f3f5e5c7b5c6e663f3f5e5c7b5c6e5e7d593f3f5e5c7b5c6e663f3f5e5c7b5c6e5e7d6245
SJIS-WIN 鮟肱^\{\nf鮟肱^\{\n^}Y鮟肱^\{\nf鮟肱^\{\n^}bE 111010011011101110001101011011100101111001011100011110110101110001101110011001101110100110111011100011010110111001011110010111000111101101011100011011100101111001111101010110011110100110111011100011010110111001011110010111000111101101011100011011100110011011101001101110111000110101101110010111100101110001111011010111000110111001011110011111010110001001000101 e9bb8d6e5e5c7b5c6e66e9bb8d6e5e5c7b5c6e5e7d59e9bb8d6e5e5c7b5c6e66e9bb8d6e5e5c7b5c6e5e7d6245
EUC-JP 鮟肱^\{\nf鮟肱^\{\n^}Y鮟肱^\{\nf鮟肱^\{\n^}bE 111100101011110110111001110011110101111001011100011110110101110001101110011001101111001010111101101110011100111101011110010111000111101101011100011011100101111001111101010110011111001010111101101110011100111101011110010111000111101101011100011011100110011011110010101111011011100111001111010111100101110001111011010111000110111001011110011111010110001001000101 f2bdb9cf5e5c7b5c6e66f2bdb9cf5e5c7b5c6e5e7d59f2bdb9cf5e5c7b5c6e66f2bdb9cf5e5c7b5c6e5e7d6245
UTF-8 鮟肱^\{\nf鮟肱^\{\n^}Y鮟肱^\{\nf鮟肱^\{\n^}bE 1110100110101110100111111110100010000010101100010101111001011100011110110101110001101110011001101110100110101110100111111110100010000010101100010101111001011100011110110101110001101110010111100111110101011001111010011010111010011111111010001000001010110001010111100101110001111011010111000110111001100110111010011010111010011111111010001000001010110001010111100101110001111011010111000110111001011110011111010110001001000101 e9ae9fe882b15e5c7b5c6e66e9ae9fe882b15e5c7b5c6e5e7d59e9ae9fe882b15e5c7b5c6e66e9ae9fe882b15e5c7b5c6e5e7d6245
UHC 鮟肱^\{\nf鮟肱^\{\n^}Y鮟肱^\{\nf鮟肱^\{\n^}bE 111001001101010111001110110111010101111001011100011110110101110001101110011001101110010011010101110011101101110101011110010111000111101101011100011011100101111001111101010110011110010011010101110011101101110101011110010111000111101101011100011011100110011011100100110101011100111011011101010111100101110001111011010111000110111001011110011111010110001001000101 e4d5cedd5e5c7b5c6e66e4d5cedd5e5c7b5c6e5e7d59e4d5cedd5e5c7b5c6e66e4d5cedd5e5c7b5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)