To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ????X\nf????X\n^}Y????X\nf????X\n^}bE 00111111001111110011111100111111010110000101110001101110011001100011111100111111001111110011111101011000010111000110111001011110011111010101100100111111001111110011111100111111010110000101110001101110011001100011111100111111001111110011111101011000010111000110111001011110011111010110001001000101 3f3f3f3f585c6e663f3f3f3f585c6e5e7d593f3f3f3f585c6e663f3f3f3f585c6e5e7d6245
SJIS-WIN 鮓ッ逞馬X\nf鮓ッ逞馬X\n^}Y鮓ッ逞馬X\nf鮓ッ逞馬X\n^}bE 11101001101101101010111111100111100101111001010001101110010110000101110001101110011001101110100110110110101011111110011110010111100101000110111001011000010111000110111001011110011111010101100111101001101101101010111111100111100101111001010001101110010110000101110001101110011001101110100110110110101011111110011110010111100101000110111001011000010111000110111001011110011111010110001001000101 e9b6afe797946e585c6e66e9b6afe797946e585c6e5e7d59e9b6afe797946e585c6e66e9b6afe797946e585c6e5e7d6245
EUC-JP 鮓ッ逞馬X\nf鮓ッ逞馬X\n^}Y鮓ッ逞馬X\nf鮓ッ逞馬X\n^}bE 1111001010111000100011101010111111101101111101111100011111001111010110000101110001101110011001101111001010111000100011101010111111101101111101111100011111001111010110000101110001101110010111100111110101011001111100101011100010001110101011111110110111110111110001111100111101011000010111000110111001100110111100101011100010001110101011111110110111110111110001111100111101011000010111000110111001011110011111010110001001000101 f2b88eafedf7c7cf585c6e66f2b88eafedf7c7cf585c6e5e7d59f2b88eafedf7c7cf585c6e66f2b88eafedf7c7cf585c6e5e7d6245
UTF-8 鮓ッ逞馬X\nf鮓ッ逞馬X\n^}Y鮓ッ逞馬X\nf鮓ッ逞馬X\n^}bE 111010011010111010010011111011111011110110101111111010011000000010011110111010011010011010101100010110000101110001101110011001101110100110101110100100111110111110111101101011111110100110000000100111101110100110100110101011000101100001011100011011100101111001111101010110011110100110101110100100111110111110111101101011111110100110000000100111101110100110100110101011000101100001011100011011100110011011101001101011101001001111101111101111011010111111101001100000001001111011101001101001101010110001011000010111000110111001011110011111010110001001000101 e9ae93efbdafe9809ee9a6ac585c6e66e9ae93efbdafe9809ee9a6ac585c6e5e7d59e9ae93efbdafe9809ee9a6ac585c6e66e9ae93efbdafe9809ee9a6ac585c6e5e7d6245
UHC ??逞馬X\nf??逞馬X\n^}Y??逞馬X\nf??逞馬X\n^}bE 001111110011111111010110110000011101100010101001010110000101110001101110011001100011111100111111110101101100000111011000101010010101100001011100011011100101111001111101010110010011111100111111110101101100000111011000101010010101100001011100011011100110011000111111001111111101011011000001110110001010100101011000010111000110111001011110011111010110001001000101 3f3fd6c1d8a9585c6e663f3fd6c1d8a9585c6e5e7d593f3fd6c1d8a9585c6e663f3fd6c1d8a9585c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)