To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ????{\nf????{\n^}Y????{\nf????{\n^}bE 00111111001111110011111100111111011110110101110001101110011001100011111100111111001111110011111101111011010111000110111001011110011111010101100100111111001111110011111100111111011110110101110001101110011001100011111100111111001111110011111101111011010111000110111001011110011111010110001001000101 3f3f3f3f7b5c6e663f3f3f3f7b5c6e5e7d593f3f3f3f7b5c6e663f3f3f3f7b5c6e5e7d6245
SJIS-WIN 魴ー豎震{\nf魴ー豎震{\n^}Y魴ー豎震{\nf魴ー豎震{\n^}bE 11101001101101011011000011100110101100011001000001101011011110110101110001101110011001101110100110110101101100001110011010110001100100000110101101111011010111000110111001011110011111010101100111101001101101011011000011100110101100011001000001101011011110110101110001101110011001101110100110110101101100001110011010110001100100000110101101111011010111000110111001011110011111010110001001000101 e9b5b0e6b1906b7b5c6e66e9b5b0e6b1906b7b5c6e5e7d59e9b5b0e6b1906b7b5c6e66e9b5b0e6b1906b7b5c6e5e7d6245
EUC-JP 魴ー豎震{\nf魴ー豎震{\n^}Y魴ー豎震{\nf魴ー豎震{\n^}bE 1111001010110111100011101011000011101100101100111011111111001100011110110101110001101110011001101111001010110111100011101011000011101100101100111011111111001100011110110101110001101110010111100111110101011001111100101011011110001110101100001110110010110011101111111100110001111011010111000110111001100110111100101011011110001110101100001110110010110011101111111100110001111011010111000110111001011110011111010110001001000101 f2b78eb0ecb3bfcc7b5c6e66f2b78eb0ecb3bfcc7b5c6e5e7d59f2b78eb0ecb3bfcc7b5c6e66f2b78eb0ecb3bfcc7b5c6e5e7d6245
UTF-8 魴ー豎震{\nf魴ー豎震{\n^}Y魴ー豎震{\nf魴ー豎震{\n^}bE 111010011010110110110100111011111011110110110000111010001011000110001110111010011001110010000111011110110101110001101110011001101110100110101101101101001110111110111101101100001110100010110001100011101110100110011100100001110111101101011100011011100101111001111101010110011110100110101101101101001110111110111101101100001110100010110001100011101110100110011100100001110111101101011100011011100110011011101001101011011011010011101111101111011011000011101000101100011000111011101001100111001000011101111011010111000110111001011110011111010110001001000101 e9adb4efbdb0e8b18ee99c877b5c6e66e9adb4efbdb0e8b18ee99c877b5c6e5e7d59e9adb4efbdb0e8b18ee99c877b5c6e66e9adb4efbdb0e8b18ee99c877b5c6e5e7d6245
UHC ???震{\nf???震{\n^}Y???震{\nf???震{\n^}bE 0011111100111111001111111111001011101000011110110101110001101110011001100011111100111111001111111111001011101000011110110101110001101110010111100111110101011001001111110011111100111111111100101110100001111011010111000110111001100110001111110011111100111111111100101110100001111011010111000110111001011110011111010110001001000101 3f3f3ff2e87b5c6e663f3f3ff2e87b5c6e5e7d593f3f3ff2e87b5c6e663f3f3ff2e87b5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)