To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ????{\nf????{\n^}Y????{\nf????{\n^}bE 00111111001111110011111100111111011110110101110001101110011001100011111100111111001111110011111101111011010111000110111001011110011111010101100100111111001111110011111100111111011110110101110001101110011001100011111100111111001111110011111101111011010111000110111001011110011111010110001001000101 3f3f3f3f7b5c6e663f3f3f3f7b5c6e5e7d593f3f3f3f7b5c6e663f3f3f3f7b5c6e5e7d6245
SJIS-WIN 魘ヲ驫遡{\nf魘ヲ驫遡{\n^}Y魘ヲ驫遡{\nf魘ヲ驫遡{\n^}bE 11101001101101001010011011101001100010101001000101101011011110110101110001101110011001101110100110110100101001101110100110001010100100010110101101111011010111000110111001011110011111010101100111101001101101001010011011101001100010101001000101101011011110110101110001101110011001101110100110110100101001101110100110001010100100010110101101111011010111000110111001011110011111010110001001000101 e9b4a6e98a916b7b5c6e66e9b4a6e98a916b7b5c6e5e7d59e9b4a6e98a916b7b5c6e66e9b4a6e98a916b7b5c6e5e7d6245
EUC-JP 魘ヲ驫遡{\nf魘ヲ驫遡{\n^}Y魘ヲ驫遡{\nf魘ヲ驫遡{\n^}bE 1111001010110110100011101010011011110001111010101100000111001100011110110101110001101110011001101111001010110110100011101010011011110001111010101100000111001100011110110101110001101110010111100111110101011001111100101011011010001110101001101111000111101010110000011100110001111011010111000110111001100110111100101011011010001110101001101111000111101010110000011100110001111011010111000110111001011110011111010110001001000101 f2b68ea6f1eac1cc7b5c6e66f2b68ea6f1eac1cc7b5c6e5e7d59f2b68ea6f1eac1cc7b5c6e66f2b68ea6f1eac1cc7b5c6e5e7d6245
UTF-8 魘ヲ驫遡{\nf魘ヲ驫遡{\n^}Y魘ヲ驫遡{\nf魘ヲ驫遡{\n^}bE 111010011010110110011000111011111011110110100110111010011010100110101011111010011000000110100001011110110101110001101110011001101110100110101101100110001110111110111101101001101110100110101001101010111110100110000001101000010111101101011100011011100101111001111101010110011110100110101101100110001110111110111101101001101110100110101001101010111110100110000001101000010111101101011100011011100110011011101001101011011001100011101111101111011010011011101001101010011010101111101001100000011010000101111011010111000110111001011110011111010110001001000101 e9ad98efbda6e9a9abe981a17b5c6e66e9ad98efbda6e9a9abe981a17b5c6e5e7d59e9ad98efbda6e9a9abe981a17b5c6e66e9ad98efbda6e9a9abe981a17b5c6e5e7d6245
UHC ???遡{\nf???遡{\n^}Y???遡{\nf???遡{\n^}bE 0011111100111111001111111110000111001111011110110101110001101110011001100011111100111111001111111110000111001111011110110101110001101110010111100111110101011001001111110011111100111111111000011100111101111011010111000110111001100110001111110011111100111111111000011100111101111011010111000110111001011110011111010110001001000101 3f3f3fe1cf7b5c6e663f3f3fe1cf7b5c6e5e7d593f3f3fe1cf7b5c6e663f3f3fe1cf7b5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)