To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ????]nkf????]nk^}Y????]nkf????]nk^}bE 00111111001111110011111100111111010111010110111001101011011001100011111100111111001111110011111101011101011011100110101101011110011111010101100100111111001111110011111100111111010111010110111001101011011001100011111100111111001111110011111101011101011011100110101101011110011111010110001001000101 3f3f3f3f5d6e6b663f3f3f3f5d6e6b5e7d593f3f3f3f5d6e6b663f3f3f3f5d6e6b5e7d6245
SJIS-WIN 魄サ螳肱]nkf魄サ螳肱]nk^}Y魄サ螳肱]nkf魄サ螳肱]nk^}bE 11101001101011101011101111100101101011101000110101101110010111010110111001101011011001101110100110101110101110111110010110101110100011010110111001011101011011100110101101011110011111010101100111101001101011101011101111100101101011101000110101101110010111010110111001101011011001101110100110101110101110111110010110101110100011010110111001011101011011100110101101011110011111010110001001000101 e9aebbe5ae8d6e5d6e6b66e9aebbe5ae8d6e5d6e6b5e7d59e9aebbe5ae8d6e5d6e6b66e9aebbe5ae8d6e5d6e6b5e7d6245
EUC-JP 魄サ螳肱]nkf魄サ螳肱]nk^}Y魄サ螳肱]nkf魄サ螳肱]nk^}bE 1111001010110000100011101011101111101010101100001011100111001111010111010110111001101011011001101111001010110000100011101011101111101010101100001011100111001111010111010110111001101011010111100111110101011001111100101011000010001110101110111110101010110000101110011100111101011101011011100110101101100110111100101011000010001110101110111110101010110000101110011100111101011101011011100110101101011110011111010110001001000101 f2b08ebbeab0b9cf5d6e6b66f2b08ebbeab0b9cf5d6e6b5e7d59f2b08ebbeab0b9cf5d6e6b66f2b08ebbeab0b9cf5d6e6b5e7d6245
UTF-8 魄サ螳肱]nkf魄サ螳肱]nk^}Y魄サ螳肱]nkf魄サ螳肱]nk^}bE 111010011010110110000100111011111011110110111011111010001001111010110011111010001000001010110001010111010110111001101011011001101110100110101101100001001110111110111101101110111110100010011110101100111110100010000010101100010101110101101110011010110101111001111101010110011110100110101101100001001110111110111101101110111110100010011110101100111110100010000010101100010101110101101110011010110110011011101001101011011000010011101111101111011011101111101000100111101011001111101000100000101011000101011101011011100110101101011110011111010110001001000101 e9ad84efbdbbe89eb3e882b15d6e6b66e9ad84efbdbbe89eb3e882b15d6e6b5e7d59e9ad84efbdbbe89eb3e882b15d6e6b66e9ad84efbdbbe89eb3e882b15d6e6b5e7d6245
UHC 魄?螳肱]nkf魄?螳肱]nk^}Y魄?螳肱]nkf魄?螳肱]nk^}bE 11011011110111100011111111010011110110011100111011011101010111010110111001101011011001101101101111011110001111111101001111011001110011101101110101011101011011100110101101011110011111010101100111011011110111100011111111010011110110011100111011011101010111010110111001101011011001101101101111011110001111111101001111011001110011101101110101011101011011100110101101011110011111010110001001000101 dbde3fd3d9cedd5d6e6b66dbde3fd3d9cedd5d6e6b5e7d59dbde3fd3d9cedd5d6e6b66dbde3fd3d9cedd5d6e6b5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)