To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ????]^nf????]^n^}Y????]^nf????]^n^}bE 00111111001111110011111100111111010111010101111001101110011001100011111100111111001111110011111101011101010111100110111001011110011111010101100100111111001111110011111100111111010111010101111001101110011001100011111100111111001111110011111101011101010111100110111001011110011111010110001001000101 3f3f3f3f5d5e6e663f3f3f3f5d5e6e5e7d593f3f3f3f5d5e6e663f3f3f3f5d5e6e5e7d6245
SJIS-WIN 魄サ螳肱]^nf魄サ螳肱]^n^}Y魄サ螳肱]^nf魄サ螳肱]^n^}bE 11101001101011101011101111100101101011101000110101101110010111010101111001101110011001101110100110101110101110111110010110101110100011010110111001011101010111100110111001011110011111010101100111101001101011101011101111100101101011101000110101101110010111010101111001101110011001101110100110101110101110111110010110101110100011010110111001011101010111100110111001011110011111010110001001000101 e9aebbe5ae8d6e5d5e6e66e9aebbe5ae8d6e5d5e6e5e7d59e9aebbe5ae8d6e5d5e6e66e9aebbe5ae8d6e5d5e6e5e7d6245
EUC-JP 魄サ螳肱]^nf魄サ螳肱]^n^}Y魄サ螳肱]^nf魄サ螳肱]^n^}bE 1111001010110000100011101011101111101010101100001011100111001111010111010101111001101110011001101111001010110000100011101011101111101010101100001011100111001111010111010101111001101110010111100111110101011001111100101011000010001110101110111110101010110000101110011100111101011101010111100110111001100110111100101011000010001110101110111110101010110000101110011100111101011101010111100110111001011110011111010110001001000101 f2b08ebbeab0b9cf5d5e6e66f2b08ebbeab0b9cf5d5e6e5e7d59f2b08ebbeab0b9cf5d5e6e66f2b08ebbeab0b9cf5d5e6e5e7d6245
UTF-8 魄サ螳肱]^nf魄サ螳肱]^n^}Y魄サ螳肱]^nf魄サ螳肱]^n^}bE 111010011010110110000100111011111011110110111011111010001001111010110011111010001000001010110001010111010101111001101110011001101110100110101101100001001110111110111101101110111110100010011110101100111110100010000010101100010101110101011110011011100101111001111101010110011110100110101101100001001110111110111101101110111110100010011110101100111110100010000010101100010101110101011110011011100110011011101001101011011000010011101111101111011011101111101000100111101011001111101000100000101011000101011101010111100110111001011110011111010110001001000101 e9ad84efbdbbe89eb3e882b15d5e6e66e9ad84efbdbbe89eb3e882b15d5e6e5e7d59e9ad84efbdbbe89eb3e882b15d5e6e66e9ad84efbdbbe89eb3e882b15d5e6e5e7d6245
UHC 魄?螳肱]^nf魄?螳肱]^n^}Y魄?螳肱]^nf魄?螳肱]^n^}bE 11011011110111100011111111010011110110011100111011011101010111010101111001101110011001101101101111011110001111111101001111011001110011101101110101011101010111100110111001011110011111010101100111011011110111100011111111010011110110011100111011011101010111010101111001101110011001101101101111011110001111111101001111011001110011101101110101011101010111100110111001011110011111010110001001000101 dbde3fd3d9cedd5d5e6e66dbde3fd3d9cedd5d5e6e5e7d59dbde3fd3d9cedd5d5e6e66dbde3fd3d9cedd5d5e6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)