To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ????{\nf????{\n^}Y????{\nf????{\n^}bE 00111111001111110011111100111111011110110101110001101110011001100011111100111111001111110011111101111011010111000110111001011110011111010101100100111111001111110011111100111111011110110101110001101110011001100011111100111111001111110011111101111011010111000110111001011110011111010110001001000101 3f3f3f3f7b5c6e663f3f3f3f7b5c6e5e7d593f3f3f3f7b5c6e663f3f3f3f7b5c6e5e7d6245
SJIS-WIN 魄エ轢抃{\nf魄エ轢抃{\n^}Y魄エ轢抃{\nf魄エ轢抃{\n^}bE 11101001101011101011010011100111100000001001110101010110011110110101110001101110011001101110100110101110101101001110011110000000100111010101011001111011010111000110111001011110011111010101100111101001101011101011010011100111100000001001110101010110011110110101110001101110011001101110100110101110101101001110011110000000100111010101011001111011010111000110111001011110011111010110001001000101 e9aeb4e7809d567b5c6e66e9aeb4e7809d567b5c6e5e7d59e9aeb4e7809d567b5c6e66e9aeb4e7809d567b5c6e5e7d6245
EUC-JP 魄エ轢抃{\nf魄エ轢抃{\n^}Y魄エ轢抃{\nf魄エ轢抃{\n^}bE 1111001010110000100011101011010011101101111000001101100110110111011110110101110001101110011001101111001010110000100011101011010011101101111000001101100110110111011110110101110001101110010111100111110101011001111100101011000010001110101101001110110111100000110110011011011101111011010111000110111001100110111100101011000010001110101101001110110111100000110110011011011101111011010111000110111001011110011111010110001001000101 f2b08eb4ede0d9b77b5c6e66f2b08eb4ede0d9b77b5c6e5e7d59f2b08eb4ede0d9b77b5c6e66f2b08eb4ede0d9b77b5c6e5e7d6245
UTF-8 魄エ轢抃{\nf魄エ轢抃{\n^}Y魄エ轢抃{\nf魄エ轢抃{\n^}bE 111010011010110110000100111011111011110110110100111010001011110110100010111001101000101010000011011110110101110001101110011001101110100110101101100001001110111110111101101101001110100010111101101000101110011010001010100000110111101101011100011011100101111001111101010110011110100110101101100001001110111110111101101101001110100010111101101000101110011010001010100000110111101101011100011011100110011011101001101011011000010011101111101111011011010011101000101111011010001011100110100010101000001101111011010111000110111001011110011111010110001001000101 e9ad84efbdb4e8bda2e68a837b5c6e66e9ad84efbdb4e8bda2e68a837b5c6e5e7d59e9ad84efbdb4e8bda2e68a837b5c6e66e9ad84efbdb4e8bda2e68a837b5c6e5e7d6245
UHC 魄?轢?{\nf魄?轢?{\n^}Y魄?轢?{\nf魄?轢?{\n^}bE 110110111101111000111111110101011111100100111111011110110101110001101110011001101101101111011110001111111101010111111001001111110111101101011100011011100101111001111101010110011101101111011110001111111101010111111001001111110111101101011100011011100110011011011011110111100011111111010101111110010011111101111011010111000110111001011110011111010110001001000101 dbde3fd5f93f7b5c6e66dbde3fd5f93f7b5c6e5e7d59dbde3fd5f93f7b5c6e66dbde3fd5f93f7b5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)