To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ???^{\nf???^{\n^}Y???^{\nf???^{\n^}bE 00111111001111110011111101011110011110110101110001101110011001100011111100111111001111110101111001111011010111000110111001011110011111010101100100111111001111110011111101011110011110110101110001101110011001100011111100111111001111110101111001111011010111000110111001011110011111010110001001000101 3f3f3f5e7b5c6e663f3f3f5e7b5c6e5e7d593f3f3f5e7b5c6e663f3f3f5e7b5c6e5e7d6245
SJIS-WIN 魄溯物^{\nf魄溯物^{\n^}Y魄溯物^{\nf魄溯物^{\n^}bE 11101001101011101001111111101000100101011010100001011110011110110101110001101110011001101110100110101110100111111110100010010101101010000101111001111011010111000110111001011110011111010101100111101001101011101001111111101000100101011010100001011110011110110101110001101110011001101110100110101110100111111110100010010101101010000101111001111011010111000110111001011110011111010110001001000101 e9ae9fe895a85e7b5c6e66e9ae9fe895a85e7b5c6e5e7d59e9ae9fe895a85e7b5c6e66e9ae9fe895a85e7b5c6e5e7d6245
EUC-JP 魄溯物^{\nf魄溯物^{\n^}Y魄溯物^{\nf魄溯物^{\n^}bE 11110010101100001101111011101010110010101010101001011110011110110101110001101110011001101111001010110000110111101110101011001010101010100101111001111011010111000110111001011110011111010101100111110010101100001101111011101010110010101010101001011110011110110101110001101110011001101111001010110000110111101110101011001010101010100101111001111011010111000110111001011110011111010110001001000101 f2b0deeacaaa5e7b5c6e66f2b0deeacaaa5e7b5c6e5e7d59f2b0deeacaaa5e7b5c6e66f2b0deeacaaa5e7b5c6e5e7d6245
UTF-8 魄溯物^{\nf魄溯物^{\n^}Y魄溯物^{\nf魄溯物^{\n^}bE 11101001101011011000010011100110101110101010111111100111100010011010100101011110011110110101110001101110011001101110100110101101100001001110011010111010101011111110011110001001101010010101111001111011010111000110111001011110011111010101100111101001101011011000010011100110101110101010111111100111100010011010100101011110011110110101110001101110011001101110100110101101100001001110011010111010101011111110011110001001101010010101111001111011010111000110111001011110011111010110001001000101 e9ad84e6baafe789a95e7b5c6e66e9ad84e6baafe789a95e7b5c6e5e7d59e9ad84e6baafe789a95e7b5c6e66e9ad84e6baafe789a95e7b5c6e5e7d6245
UHC 魄溯物^{\nf魄溯物^{\n^}Y魄溯物^{\nf魄溯物^{\n^}bE 11011011110111101110000110111101110110101010101001011110011110110101110001101110011001101101101111011110111000011011110111011010101010100101111001111011010111000110111001011110011111010101100111011011110111101110000110111101110110101010101001011110011110110101110001101110011001101101101111011110111000011011110111011010101010100101111001111011010111000110111001011110011111010110001001000101 dbdee1bddaaa5e7b5c6e66dbdee1bddaaa5e7b5c6e5e7d59dbdee1bddaaa5e7b5c6e66dbdee1bddaaa5e7b5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)