To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ????{\nf????{\n^}Y????{\nf????{\n^}bE 00111111001111110011111100111111011110110101110001101110011001100011111100111111001111110011111101111011010111000110111001011110011111010101100100111111001111110011111100111111011110110101110001101110011001100011111100111111001111110011111101111011010111000110111001011110011111010110001001000101 3f3f3f3f7b5c6e663f3f3f3f7b5c6e5e7d593f3f3f3f7b5c6e663f3f3f3f7b5c6e5e7d6245
SJIS-WIN 鬲剰ア蚕{\nf鬲剰ア蚕{\n^}Y鬲剰ア蚕{\nf鬲剰ア蚕{\n^}bE 11101001101011011000111111101000101100011000111001011100011110110101110001101110011001101110100110101101100011111110100010110001100011100101110001111011010111000110111001011110011111010101100111101001101011011000111111101000101100011000111001011100011110110101110001101110011001101110100110101101100011111110100010110001100011100101110001111011010111000110111001011110011111010110001001000101 e9ad8fe8b18e5c7b5c6e66e9ad8fe8b18e5c7b5c6e5e7d59e9ad8fe8b18e5c7b5c6e66e9ad8fe8b18e5c7b5c6e5e7d6245
EUC-JP 鬲剰ア蚕{\nf鬲剰ア蚕{\n^}Y鬲剰ア蚕{\nf鬲剰ア蚕{\n^}bE 1111001010101111101111101110101010001110101100011011101110111101011110110101110001101110011001101111001010101111101111101110101010001110101100011011101110111101011110110101110001101110010111100111110101011001111100101010111110111110111010101000111010110001101110111011110101111011010111000110111001100110111100101010111110111110111010101000111010110001101110111011110101111011010111000110111001011110011111010110001001000101 f2afbeea8eb1bbbd7b5c6e66f2afbeea8eb1bbbd7b5c6e5e7d59f2afbeea8eb1bbbd7b5c6e66f2afbeea8eb1bbbd7b5c6e5e7d6245
UTF-8 鬲剰ア蚕{\nf鬲剰ア蚕{\n^}Y鬲剰ア蚕{\nf鬲剰ア蚕{\n^}bE 111010011010110010110010111001011000100110110000111011111011110110110001111010001001101010010101011110110101110001101110011001101110100110101100101100101110010110001001101100001110111110111101101100011110100010011010100101010111101101011100011011100101111001111101010110011110100110101100101100101110010110001001101100001110111110111101101100011110100010011010100101010111101101011100011011100110011011101001101011001011001011100101100010011011000011101111101111011011000111101000100110101001010101111011010111000110111001011110011111010110001001000101 e9acb2e589b0efbdb1e89a957b5c6e66e9acb2e589b0efbdb1e89a957b5c6e5e7d59e9acb2e589b0efbdb1e89a957b5c6e66e9acb2e589b0efbdb1e89a957b5c6e5e7d6245
UHC ????{\nf????{\n^}Y????{\nf????{\n^}bE 00111111001111110011111100111111011110110101110001101110011001100011111100111111001111110011111101111011010111000110111001011110011111010101100100111111001111110011111100111111011110110101110001101110011001100011111100111111001111110011111101111011010111000110111001011110011111010110001001000101 3f3f3f3f7b5c6e663f3f3f3f7b5c6e5e7d593f3f3f3f7b5c6e663f3f3f3f7b5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)