To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ???^{\nf???^{\n^}Y???^{\nf???^{\n^}bE 00111111001111110011111101011110011110110101110001101110011001100011111100111111001111110101111001111011010111000110111001011110011111010101100100111111001111110011111101011110011110110101110001101110011001100011111100111111001111110101111001111011010111000110111001011110011111010110001001000101 3f3f3f5e7b5c6e663f3f3f5e7b5c6e5e7d593f3f3f5e7b5c6e663f3f3f5e7b5c6e5e7d6245
SJIS-WIN 鬩苓∟^{\nf鬩苓∟^{\n^}Y鬩苓∟^{\nf鬩苓∟^{\n^}bE 11101001101010011001011111101000100001111001100001011110011110110101110001101110011001101110100110101001100101111110100010000111100110000101111001111011010111000110111001011110011111010101100111101001101010011001011111101000100001111001100001011110011110110101110001101110011001101110100110101001100101111110100010000111100110000101111001111011010111000110111001011110011111010110001001000101 e9a997e887985e7b5c6e66e9a997e887985e7b5c6e5e7d59e9a997e887985e7b5c6e66e9a997e887985e7b5c6e5e7d6245
EUC-JP 鬩苓?^{\nf鬩苓?^{\n^}Y鬩苓?^{\nf鬩苓?^{\n^}bE 111100101010101111001110111010100011111101011110011110110101110001101110011001101111001010101011110011101110101000111111010111100111101101011100011011100101111001111101010110011111001010101011110011101110101000111111010111100111101101011100011011100110011011110010101010111100111011101010001111110101111001111011010111000110111001011110011111010110001001000101 f2abceea3f5e7b5c6e66f2abceea3f5e7b5c6e5e7d59f2abceea3f5e7b5c6e66f2abceea3f5e7b5c6e5e7d6245
UTF-8 鬩苓∟^{\nf鬩苓∟^{\n^}Y鬩苓∟^{\nf鬩苓∟^{\n^}bE 11101001101011001010100111101000100010111001001111100010100010001001111101011110011110110101110001101110011001101110100110101100101010011110100010001011100100111110001010001000100111110101111001111011010111000110111001011110011111010101100111101001101011001010100111101000100010111001001111100010100010001001111101011110011110110101110001101110011001101110100110101100101010011110100010001011100100111110001010001000100111110101111001111011010111000110111001011110011111010110001001000101 e9aca9e88b93e2889f5e7b5c6e66e9aca9e88b93e2889f5e7b5c6e5e7d59e9aca9e88b93e2889f5e7b5c6e66e9aca9e88b93e2889f5e7b5c6e5e7d6245
UHC ???^{\nf???^{\n^}Y???^{\nf???^{\n^}bE 00111111001111110011111101011110011110110101110001101110011001100011111100111111001111110101111001111011010111000110111001011110011111010101100100111111001111110011111101011110011110110101110001101110011001100011111100111111001111110101111001111011010111000110111001011110011111010110001001000101 3f3f3f5e7b5c6e663f3f3f5e7b5c6e5e7d593f3f3f5e7b5c6e663f3f3f5e7b5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)