To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ????PX\nf????PX\n^}Y????PX\nf????PX\n^}bE 0011111100111111001111110011111101010000010110000101110001101110011001100011111100111111001111110011111101010000010110000101110001101110010111100111110101011001001111110011111100111111001111110101000001011000010111000110111001100110001111110011111100111111001111110101000001011000010111000110111001011110011111010110001001000101 3f3f3f3f50585c6e663f3f3f3f50585c6e5e7d593f3f3f3f50585c6e663f3f3f3f50585c6e5e7d6245
SJIS-WIN 鬩滂スイPX\nf鬩滂スイPX\n^}Y鬩滂スイPX\nf鬩滂スイPX\n^}bE 11101001101010011001111111101111101111011011001001010000010110000101110001101110011001101110100110101001100111111110111110111101101100100101000001011000010111000110111001011110011111010101100111101001101010011001111111101111101111011011001001010000010110000101110001101110011001101110100110101001100111111110111110111101101100100101000001011000010111000110111001011110011111010110001001000101 e9a99fefbdb250585c6e66e9a99fefbdb250585c6e5e7d59e9a99fefbdb250585c6e66e9a99fefbdb250585c6e5e7d6245
EUC-JP 鬩滂スイPX\nf鬩滂スイPX\n^}Y鬩滂スイPX\nf鬩滂スイPX\n^}bE 111100101010101111011110111100011000111010111101100011101011001001010000010110000101110001101110011001101111001010101011110111101111000110001110101111011000111010110010010100000101100001011100011011100101111001111101010110011111001010101011110111101111000110001110101111011000111010110010010100000101100001011100011011100110011011110010101010111101111011110001100011101011110110001110101100100101000001011000010111000110111001011110011111010110001001000101 f2abdef18ebd8eb250585c6e66f2abdef18ebd8eb250585c6e5e7d59f2abdef18ebd8eb250585c6e66f2abdef18ebd8eb250585c6e5e7d6245
UTF-8 鬩滂スイPX\nf鬩滂スイPX\n^}Y鬩滂スイPX\nf鬩滂スイPX\n^}bE 11101001101011001010100111100110101110111000001011101111101111011011110111101111101111011011001001010000010110000101110001101110011001101110100110101100101010011110011010111011100000101110111110111101101111011110111110111101101100100101000001011000010111000110111001011110011111010101100111101001101011001010100111100110101110111000001011101111101111011011110111101111101111011011001001010000010110000101110001101110011001101110100110101100101010011110011010111011100000101110111110111101101111011110111110111101101100100101000001011000010111000110111001011110011111010110001001000101 e9aca9e6bb82efbdbdefbdb250585c6e66e9aca9e6bb82efbdbdefbdb250585c6e5e7d59e9aca9e6bb82efbdbdefbdb250585c6e66e9aca9e6bb82efbdbdefbdb250585c6e5e7d6245
UHC ?滂??PX\nf?滂??PX\n^}Y?滂??PX\nf?滂??PX\n^}bE 001111111101101110110101001111110011111101010000010110000101110001101110011001100011111111011011101101010011111100111111010100000101100001011100011011100101111001111101010110010011111111011011101101010011111100111111010100000101100001011100011011100110011000111111110110111011010100111111001111110101000001011000010111000110111001011110011111010110001001000101 3fdbb53f3f50585c6e663fdbb53f3f50585c6e5e7d593fdbb53f3f50585c6e663fdbb53f3f50585c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)