To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ???^{\nf???^{\n^}Y???^{\nf???^{\n^}bE 00111111001111110011111101011110011110110101110001101110011001100011111100111111001111110101111001111011010111000110111001011110011111010101100100111111001111110011111101011110011110110101110001101110011001100011111100111111001111110101111001111011010111000110111001011110011111010110001001000101 3f3f3f5e7b5c6e663f3f3f5e7b5c6e5e7d593f3f3f5e7b5c6e663f3f3f5e7b5c6e5e7d6245
SJIS-WIN 鬩墓滑^{\nf鬩墓滑^{\n^}Y鬩墓滑^{\nf鬩墓滑^{\n^}bE 11101001101010011001010111100110100010101000101001011110011110110101110001101110011001101110100110101001100101011110011010001010100010100101111001111011010111000110111001011110011111010101100111101001101010011001010111100110100010101000101001011110011110110101110001101110011001101110100110101001100101011110011010001010100010100101111001111011010111000110111001011110011111010110001001000101 e9a995e68a8a5e7b5c6e66e9a995e68a8a5e7b5c6e5e7d59e9a995e68a8a5e7b5c6e66e9a995e68a8a5e7b5c6e5e7d6245
EUC-JP 鬩墓滑^{\nf鬩墓滑^{\n^}Y鬩墓滑^{\nf鬩墓滑^{\n^}bE 11110010101010111100101011101000101100111110101001011110011110110101110001101110011001101111001010101011110010101110100010110011111010100101111001111011010111000110111001011110011111010101100111110010101010111100101011101000101100111110101001011110011110110101110001101110011001101111001010101011110010101110100010110011111010100101111001111011010111000110111001011110011111010110001001000101 f2abcae8b3ea5e7b5c6e66f2abcae8b3ea5e7b5c6e5e7d59f2abcae8b3ea5e7b5c6e66f2abcae8b3ea5e7b5c6e5e7d6245
UTF-8 鬩墓滑^{\nf鬩墓滑^{\n^}Y鬩墓滑^{\nf鬩墓滑^{\n^}bE 11101001101011001010100111100101101000101001001111100110101110111001000101011110011110110101110001101110011001101110100110101100101010011110010110100010100100111110011010111011100100010101111001111011010111000110111001011110011111010101100111101001101011001010100111100101101000101001001111100110101110111001000101011110011110110101110001101110011001101110100110101100101010011110010110100010100100111110011010111011100100010101111001111011010111000110111001011110011111010110001001000101 e9aca9e5a293e6bb915e7b5c6e66e9aca9e5a293e6bb915e7b5c6e5e7d59e9aca9e5a293e6bb915e7b5c6e66e9aca9e5a293e6bb915e7b5c6e5e7d6245
UHC ?墓滑^{\nf?墓滑^{\n^}Y?墓滑^{\nf?墓滑^{\n^}bE 001111111101100111010111111111001100000101011110011110110101110001101110011001100011111111011001110101111111110011000001010111100111101101011100011011100101111001111101010110010011111111011001110101111111110011000001010111100111101101011100011011100110011000111111110110011101011111111100110000010101111001111011010111000110111001011110011111010110001001000101 3fd9d7fcc15e7b5c6e663fd9d7fcc15e7b5c6e5e7d593fd9d7fcc15e7b5c6e663fd9d7fcc15e7b5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)